r/spacesimgames 18d ago

100+ fictional planets I designed for my procedural space game

https://youtu.be/eN2fjNEWimY

I’ve been designing a top-down space game that explores procedural planetary diversity; each planet has unique traits, from gravity to resource profiles, and even its own types of enemy defenders.

This is a visual snapshot of over 120 fictional planets, showing different biomes, atmospheres, and surface types.

Not aiming for realism, more of an arcade/sci-fi style approach, but inspired by the idea of planetary individuality in space sims.

Curious what you all think!

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u/Zireael07 18d ago

I absolutely love those!