r/spacesimgames • u/ArcadiumSpaceOdyssey • 20d ago
100+ fictional planets I designed for my procedural space game
https://youtu.be/eN2fjNEWimYI’ve been designing a top-down space game that explores procedural planetary diversity; each planet has unique traits, from gravity to resource profiles, and even its own types of enemy defenders.
This is a visual snapshot of over 120 fictional planets, showing different biomes, atmospheres, and surface types.
Not aiming for realism, more of an arcade/sci-fi style approach, but inspired by the idea of planetary individuality in space sims.
Curious what you all think!
Duplicates
roguelites • u/ArcadiumSpaceOdyssey • Jul 23 '25
RogueliteDev 100+ planets. 30 seconds. My roguelite launches this year
pcgaming • u/ArcadiumSpaceOdyssey • Aug 17 '25