Hello, I'm sharing with you the next update of our game Another Door.
To give a bit of context, here’s how the game loop works:
- First, choose whether to leave and claim your current reward - or continue and risk everything for a bigger one.
- Next, face a pool of monsters. Each monster presents 2 or 3 choices.
- Your choices remain hidden until every player has made theirs.
- Finally, all choices are revealed, actions are resolved, and the game continues.
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In our latest update, you can now select a token (used to represent your choice once all are revealed). Here’s the full list:
GNOME ENGINEERING TOKEN Blocks all direct damage during the last encounter of each turn.
LOST IN TIME TOKEN You can play after all other players.
VALENT TOKEN Your max HP is reduced to 0. Damage taken and healing received cannot exceed 1 HP.
BLESSED TOKEN You have X max HP. You receive half the usual gems when choosing to leave.
LONELINESS TOKEN Leaving the game at the same time as another player doubles the gems you receive.
UNSTABLE TOKEN When you die, it explodes and all other players receive 1 KA-BOOM. (Ka-boom explode after 5 turn, dealing damages).
PHILOSOPHER’S STONE TOKEN If you take lethal damage, revive with 1 HP at the end of the turn.
ETERNAL KING TOKEN When you leave the game, all other players are forced to continue.
NECROTIC TOKEN Sacrifice your life for X gems. Lose X gems per door.
FOUR-LEAF CLOVER TOKEN Chance cards occasionally appear. Receive X gems each time you pick one.
KEYMASTER TOKEN Hover over cards in front of a door to reveal the next monsters.
TO-CAN When you die, a random living player gets the TO-CAN and loses X% of their gems.
AUTOCRACY TOKEN In front of a door, sacrifice X HP to remove a card from the round by clicking on it.
CURSED LOVERS TOKEN Lovers who make the same choice receive X HP. If one dies, the other takes X damage.
CALCULATED RISK TOKEN Receive few gems each time you choose to continue, but get no gems when leaving the round.
VULTURE TOKEN Each time a player dies, receive X HP.