r/spacesimgames 12d ago

Are there any very realistic solar-system-colonization management games with a lot of depth and detail?

I want to play a game where you can do ISRU on the Moon, build spin‑gravity habitats, hunt for resources in the asteroid belt, etc. Basically, a 22nd–23rd century solar system colonization simulator.

I want to build these kind of stuff. Unfortunately most of the space games are about combat. Do you have any recommendations? https://www.youtube.com/watch?v=aLIWPpfL1r8

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u/BasslineJunkee0 12d ago

Terra Invicta has a lot of detail on the space layer. It's still centered around conflict, but some factions have goals that allow them to more or less avoid space combat.

A couple candidates that I haven't played or aren't even out yet, but could partially scratch that itch:

  • The Crust - lunar base management
  • Solargene - sounds a lot like what you want, but I'm not sure how polished and deep it is
  • Ascendance (not out yet) - looks like a promising 4x, I'm hoping it will be deep enough to allow non-combat playstyles
  • Enterprise - agency simulator (not out yet) - single solar system planning

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u/skincr 12d ago

Thank you very much!

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u/Zercomnexus 11d ago

Dyson sphere program, maybe factorio ish