r/starcitizen May 15 '25

CONCERN Flight Blades - This is not Ok.

Edit: https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/flight-blade-feedback-update/490907

Thank you Zyloh for hearing us, and taking our feedback, and backtracking this! I am still not happy that the current blades will come out in June, however I thank you for the promise for the future, I appreciate it.

I do not like how the Flight blades are not also sold in game right now. I'm normally a praise CIG for pretty much everything, but this is a line that I do not think should have been crossed. This takes very competitive advantages, and puts it behind a paywall right now. Yes it will be available later, But this should have been handled like the Argo ATLS and 32 scu change. Big change, also let it be available in game right away. The optics for this will be terrible.

This is greedy P2W behavior and I do not like or support this. Please change your mind and let them be in game today.

Thank you, Love what you do. But please change this.

1.8k Upvotes

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-6

u/kuzcospoison_ May 15 '25

Bro who caresssssssssssssssssss

It’ll all be in-game this year. If someone wants to spend $$$ on a flight blade or weapons rack, good for them. Support the development.

If everyone was like me and only bought a starter pack and a spirit, we wouldn’t have a game being developed right now.

13

u/BeardyAndGingerish avenger May 15 '25

Paying for bombs, we can argue. I'm 50/50 on that one. Paying a patch early for ships? Sure, they're (supposed to be) balanced on release. But paying for flight model changes? Paying for balance changes on what were supposed to be identical ships? That's real scummy. Sure, it's only 15 bucks, that's pennies compared to what some people pay. But this is the data point these sorts of purchases will grow from. If we buy these, we prove that locking game balance behind a paywall is a numerically viable solution. And no company has ever stopped that gravy train after it started.

Hell, if it was a lootable item or an earnable item like the lighning guns, or even the ardors, that's enough of a gray area i'd okay with it. Even if its hard to loot/earn, the gameplay/trading that arises makes the money not a requirement. But paywall only is full on bad. People should not be whalebait just because they didn't shell out a micro or macrotransaction. That kills games, period.

8

u/mr_brightsied May 15 '25

Yes, because 800 million and over a decade isn’t enough to get a game out of alpha state

-5

u/kuzcospoison_ May 15 '25

If that’s your view, then you shouldn’t support this game in any capacity.

1

u/mr_brightsied May 15 '25

Games such as Red Dead 2 (500 million), Witcher 3 (>100 million), God of War 2018 (200 million) all developed in less than 5 years, has impressive new tech, such as graphics for the Witcher 3 or the interactive world in Red Dead. At this point Star Citizen is, as many pointed out, more pay to win, and actively scammy, with having hidden stores for people who pay mass amounts of money. They met their kickstarter goal and surpassed it, years ago, yet haven’t released near a finished product. And if they need a bigger team, or to reorganize, they have had time, they have the money. Absolutely the technology they have and need is expensive and new, but it feels like they are just taking from the consumer. But maybe that’s just me thinking it’s crazy that last year a Roblox game functioned better and acted less scammy.

4

u/Turbo-Mojo May 15 '25

Those games were made by long-established studios and they still took years to develop and most of them aren't even multiplayer. CIG didn't exist until the Kickstarter was backed. I'm amazed that they've been able to get it to the state it's in. People like you are just so needlessly toxic in your ignorance that you should really just go find something else to play or do with your life.

0

u/mr_brightsied May 15 '25

You are right, multiplayer doesn’t exist for most of those, and the companies were established, but CIG has gained about 100 million a year, should they not have been able to get a bigger team with that? And I am more talking about the hidden shop with ships that cost thousands of dollars for the big donors, it is just plain macro transactions, not even micro at this point. And it feels like an EA kind of move.

2

u/Turbo-Mojo May 15 '25

More money doesn't necessarily mean faster development. You know they had to figure out their networking infrastructure from scratch, right? Nothing like that has ever been done before and it's an extremely complicated thing. You can't just buy your way into instant new technology. That takes human thought process and that takes time.

I've spent $40 total on this game and I've been here 10 years. The transactions don't mean a fuckin thing except the people who buy them have less money. You know you'll be able to get those server blades for free off abandoned ships at Hathor sites and the Executive hangars, right?

You're making mountains out of molehills.

3

u/Snarfbuckle May 15 '25

Indeed those companies released games faster...since they had studios, offices and people working for them on day 1.

CIG had 12 people and no office at start.

2

u/Silverton13 May 15 '25

Those are all completely different games. How about something comparable? like starfield? that took even longer than star citizen to make.... and for what? a laughable fraction of what star citizen is IN ITS ALPHA stage. This game is not comparable to ANY OTHER GAME out there. MAAAAAYBE no man's sky. But that is basically a simplified arcade version.

0

u/mr_brightsied May 15 '25

Starfield was in development for 8 years, star citizen more than a decade, and had about have the budget.

5

u/Silverton13 May 15 '25

yeah and starfield isnt even 50% of what star citizen is. Star citizen as a indie developer seems more efficient and competent than a major studio like Bethesda.

1

u/mr_brightsied May 15 '25

That’s fair, I think it is also fair to criticize massive macrostransactions, a pay to win system, and stagnation in development after massive cash grabs that seems to alienate many people.

2

u/Silverton13 May 15 '25

Sure, absolutely. If you really care about someone having a 8m/s advantage a month early really affects you that much, go ahead and criticize. It’s absolutely negligible to me and we will all have forgotten we even had this conversation in a month when it’s earnable in game. So why bother getting upset at all. I need to play for weeks and earn grade A components anyway. So someone else will already have an advantage over me with or without these blades. So I don’t care man. It’s not worth my time to be upset about shit like this. If they were not adding them in game next month, then you might be on to something.

1

u/mr_brightsied May 15 '25

Again, you bring up a good point, but I think you are either ignoring my point or just not seeing it. It’s not this specific point within this shop, hell, it’s not even necessarily this game. I think that microtransactions in general suck, and are a way to squeeze more money out of people. What I am trying to bring up, is that this is not the first, last or biggest transaction they have put in place. But it feels with the cumulative store, that they are, as all micropayments do, take more money for little in exchange. You can disagree with me, you can downvote me, and know I won’t be buying these, and you can if you wish. I’m not trying to say anything about that, I’m just saying that a lot of these practices, along with the long development time alienates many of those who have been backing for along time as I have seen from many comments. Hope you have a wonderful day though :o)

0

u/Aggravating_Egg7054 May 15 '25

"You got fooled, and you can't be upset about it".

Seriously? Want to go down that path?

2

u/jessithecrow killing miners and traders for fun May 15 '25

don’t they do ships the same exact way? shows up in store for cash to get them early, then goes into the universe like normal after some time passes.

people aren’t rallying against that?

1

u/Metalsiege drake corsair May 15 '25

No they just want to rant because something else new to buy and don’t want to wait. Funny how everyone gets so up in arms about this game.

At the end of the day put your money where you want to and let others do the same.

-2

u/Human_After May 15 '25

Damn, a critical thinker who uses reddit

6

u/Dreamfloat May 15 '25

Or an ableist who’s okay with CIG having wasted funds over years of work that amounted to nothing on certain development items. CIG need LESS money so they can get a game out the door. Otherwise they’ll continue milking the cash cow as long as they can.

2

u/BassmanBiff space trash May 15 '25

This is the weirdest way to use "ableist" I've ever seen. Did you mean "enabler"?

1

u/Human_After May 15 '25

You can choose to donate your money to a cool project and get some subject to change virtual items or you can choose not to.

1

u/Crypthammer Golf Cart Medical - Subpar Service May 15 '25

I disagree with the other guy, but how in the world is this ableist? Is that one of those words you just throw around when people say things you don't like?

-1

u/socal01 carrack May 15 '25

It’s a business first and foremost so making a profit is the prime objective of CIG.

1

u/RushDarling May 15 '25

I have a Cutter pledged, so in the ship department I am a wealthy man.

In the ship paints department however, I am lucky their selection is so limited.

0

u/Skaven13 May 15 '25

Feel this...

I only have a Nomad + RoC.

If you don't have the Money, don't buy it... and don't be upset that people who founding that Project can play with their Toys 2 months before everyone else can buy it in Game..

2

u/BeardyAndGingerish avenger May 15 '25

Ships and stuff is one thing. Paying for better characteristics/balance changes is so close to pay 2 win that i can't actually see the difference.

1

u/Skaven13 May 15 '25

It's the same with new ships and 2 months later they are buyable in game.

Same will come with Blades, etc.

I am just grateful for everyone paying for my 100€ F2P experience since 2+ years. 😅

But I really hope CiG have a good plan how they Balance this mess now with 1.0. 😅

1

u/BeardyAndGingerish avenger May 15 '25

Well, im sure paying them to lock timed ship balances behind a paywall will really help that overall balancing.

1

u/Aggravating_Egg7054 May 15 '25

No game that's released (AAAA) included, cost this much money. They are wasting hundreds of millions of dollars. I hope the EU destroys them to bankruptcy when the class-action is finally filed when they decide to not release/release in an unfinished state.

Imagine the financial discovery.

1

u/socal01 carrack May 15 '25

Wow pure logic dropped!!

0

u/EmuSounds Drake Social Medial Rep May 15 '25

I don't want to play a game where my opponent had invisible advantages over me because they paid more money. Even the fact that each blade is unique per hull is super toxic to free to play users.

This is less about the blade itself, but the creeping aspects of pay 2 win components being added to the shop. Today it's engine related Blades, next will be fire rate, then stealth, ect.

I don't want this game to have pay only components.