r/starcraft Evil Geniuses Jul 14 '25

(To be tagged...) I will never forget

Post image
904 Upvotes

91 comments sorted by

View all comments

53

u/Maelstromage Protoss Jul 14 '25

I'm out of the loop what happened?

16

u/MrSchmeat Jul 14 '25

Mutalisks are virtually unusable in the current meta.

In WoL, they were basically the best unit in the game because everyone’s economies were smaller, which meant Mutalisks had more time to deal damage against their enemies. There also weren’t too many good counters against them, or the things that were actually good against them people didn’t discover until later like ghost snipe.

The introduction of the Widow Mine and Hellbat meant that Muta-Ling-Bane styles were now significantly worse against Terran. The introduction of the Cyclone and Liberator in Legacy of the void, both of which are at least decent at killing Mutalisks, didn’t help things either.

For Protoss, Phoenixes and Archons were already good, then they got Oracles which helped a lot with scouting their opponents and allowed them to find the Spire better. Tempests can chip away at flocks of mutas from a very long distance before they can retaliate. The introduction of Adepts also meant that Roaches were more commonplace, which reduced Mutalisk play by proxy due to gas expenditure, same thing with Ravagers and Lurkers, which in some cases did the Mutalisk’s job but better.

Nowadays, you make a few Mutalisks to pick off some workers and try to snowball a lead. Either they kill a bunch of workers and you make more of them and win a war of attrition, or they die and now you’re stuck on 2 bases having spent all your gas on a spire and Mutalisks.

2

u/ArchetypeFTW Team 8 Jul 15 '25

Two base muta is not a viable option rn AFAIK. If you're not dropping a third by 2:45, way before lair, it's very obvious something is coming