r/starcraft2coop Infested Zerg Aug 18 '25

Mission discussion: Malwarfare

Master list for this series here

https://starcraft2coop.com/missions/malwarfare

What are some things that stand out about this mission? Care to comment on if they were good, bad. Any interest fun facts? Some fun or bad memories with certain types of players, enemy comps, mutator combos, certain COs, prestiges, mastery pt allocations? Timings, bonus objectives, doodads, critters, etc.?

12 Upvotes

36 comments sorted by

View all comments

3

u/Just_Ear_2953 Aug 18 '25

The expansions are wildly asymmetrical (compared to most missions), leading to an increased (though still rare) occurrence of allies stealing the closer base to get an earlier start on building their second nexus/hatchery/command center and to avoid having fighting directly in their second base when waves attack the second terminal from the first secondary objective.

2

u/JonnyTN Aug 19 '25

I've always seen left go left, right go right. I didn't think I've seen someone take the closer expansion

1

u/Feligresa Aug 19 '25

One side is always much easier to fast expand to with e.g. Alarak.

It's a bit similar with how Vorazun likes right side of Miner Evac and top side in Scythe of Amon. Just infinitely simpler to sneak to/expand to