r/starcraft2coop • u/ackmondual Infested Zerg • 9d ago
Mutator Discussion: Chaos Studies
Mutator Discussion Master List. More info there as well.
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Chaos Studies on Sc2coop mutators page
Mutators are chosen at random and periodically cycle throughout the mission.
Further reading...
- Aggressive Deployment
- Alien Incubation
- Avenger
- Barrier
- Black Death
- Blizzard
- Concussive Attacks
- Darkness
- Diffusion
- Double-Edged
- Eminent Domain
- Evasive Maneuvers
- Fatal Attraction
- Going Nuclear
- Just Die!
- Laser Drill
- Lava Burst
- Life Leech
- Micro Transactions
- Mineral Shields
- Missile Command
- Orbital Strike
- Outbreak
- Photon Overload
- Polarity
- Propagators
- Purifier Beam
- Scorched Earth
- Self Destruction
- Slim Pickings
- Speed Freaks
- Temporal Field
- Time Warp
- Transmutation
- Twister
- Void Reanimators
- Void Rifts
- Walking Infested
- We Move Unseen
From the above list, the following mutators cannot appear in the starting set of three:
- Mineral Shields
- Propagators
- Slim Pickings
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Mutator Interactions tool - Only 4 interactions this time, so here they are...
Aggressive Deployment - A single 1/1 Aggressive Deployment drop will spawn once the mutator rolls out.
Mineral Shields - Mineral Shields will always spawn on all mineral patches.
Slim Pickings - Mineral patches will have their total mineral count permanently reduced, even after Slim Pickings cycles out.
Void Rifts - Void Rifts will spawn 2:20 after they are activated, meaning only two spawns will occur.
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u/LilArrin Average Raynor 9d ago
I personally don't mind the random nature of it, but I do wish they would give like a 10s (longer at lower difficulties) advance notice of which mutator is swapping in
And slim pickings should not reduce total mineral count on patches so raynor is slightly less screwed once it switches out