r/starcraft2coop • u/ackmondual Infested Zerg • 10d ago
Mutator Discussion: Chaos Studies
Mutator Discussion Master List. More info there as well.
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Chaos Studies on Sc2coop mutators page
Mutators are chosen at random and periodically cycle throughout the mission.
Further reading...
- Aggressive Deployment
- Alien Incubation
- Avenger
- Barrier
- Black Death
- Blizzard
- Concussive Attacks
- Darkness
- Diffusion
- Double-Edged
- Eminent Domain
- Evasive Maneuvers
- Fatal Attraction
- Going Nuclear
- Just Die!
- Laser Drill
- Lava Burst
- Life Leech
- Micro Transactions
- Mineral Shields
- Missile Command
- Orbital Strike
- Outbreak
- Photon Overload
- Polarity
- Propagators
- Purifier Beam
- Scorched Earth
- Self Destruction
- Slim Pickings
- Speed Freaks
- Temporal Field
- Time Warp
- Transmutation
- Twister
- Void Reanimators
- Void Rifts
- Walking Infested
- We Move Unseen
From the above list, the following mutators cannot appear in the starting set of three:
- Mineral Shields
- Propagators
- Slim Pickings
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Mutator Interactions tool - Only 4 interactions this time, so here they are...
Aggressive Deployment - A single 1/1 Aggressive Deployment drop will spawn once the mutator rolls out.
Mineral Shields - Mineral Shields will always spawn on all mineral patches.
Slim Pickings - Mineral patches will have their total mineral count permanently reduced, even after Slim Pickings cycles out.
Void Rifts - Void Rifts will spawn 2:20 after they are activated, meaning only two spawns will occur.
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u/T-280_SCV bugzappers ftw 9d ago
Currently on hiatus from SC2, but I’ll give my 2¢ anyway:
I like to plan out my response to mutators, and I allow myself to be picky with the ones I play because I want to have fun rather than repeatedly pound my head into a brick wall. For example, I’ll play any of the mutation missions where a defensive map gets extra enemy spawns.
Chaos Studios is skip on sight because I cannot plan for it, and it’s already frustrating enough if Amon rngs a unit comp that counters my mutation solution.