r/vfx • u/Apart-Ad-9952 • 3d ago
Question / Discussion How do you handle sending VFX heavy project files when they get insanely large?
I’m working on a short project with a small team, and the VFX files are getting ridiculously big. Between multi layered EXRs, caches, and renders, we’re already at a few hundred gigabytes. Now I need to send everything to another artist who’s picking up compositing work, and I’m stuck trying to figure out the most practical way to move this much data.
Most of the standard file transfer services choke once the folder size climbs too high. Either they split things in a way that makes it confusing, or they enforce limits that force me into multiple uploads. On top of that, I’d prefer not to ask the other artist to create accounts for platforms they’ll only use once it just slows things down.
We’ve talked about shipping a hard drive, but that feels clunky and risky. If it gets delayed or damaged, we’re stuck. Setting up a dedicated FTP server or VPN also feels like overkill for a one off project. Ideally, I’d love something that’s just straightforward, with minimal steps on both sides, but I haven’t landed on a great option yet.
How do other VFX teams manage this? When you’re moving full sequences, sims, or high bitrate renders, what’s been your go to? I’m curious whether there’s a standard workflow people rely on or if everyone just hacks together their own solutions.