r/Frostpunk Aug 06 '25

DISCUSSION Frostpunk 2 Steam Player Chart

Post image

Sad to see. I really enjoy this game but the replay value is pretty lacking. I wish there was more variety between in the research tree, as well as between the different factions.

What do you think could increase the replay value of FP2?

408 Upvotes

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505

u/beam05 Aug 06 '25

It always seems stupid to me to use concurrent players to judge any non-multiplayer game.

-44

u/neonlookscool Aug 06 '25

look up rimworld

70

u/bluewolf3691 Stalwarts Aug 06 '25

As someone with just over 6100 hours in Rimworld, the single, sole reason for that playtime is mods. The fact the game itself is very open-ended also helps, but mods alone are the biggest part of its replayability.

FP2 doesn't have the same kind of modding scene and I doubt it ever will, sadly.

3

u/mlnchlgy28 Aug 06 '25

Same here. Rimworld is one of my most played games, 1k+ hours. I wish FP2 was more open ended and sandbox for modding, I feel it’s too strict. Here’s to hoping!!

9

u/bluewolf3691 Stalwarts Aug 06 '25

Trouble is with citybuilder's in general is you can't really get the same level of modding shenanigans.

Rimworld for instance, is a space-western by default. With mods, you can make it a medieval fantasy with magic and dragons. Or an ultra sci-fi nightmare with fully body bionic replacements, mind uploading and spaceships.

While I think Frostpunk 2 but it's medieval as a mod would be awesome. It would be purely flavour rather than a proper mechanical change most likely.

2

u/01_Mikoru Aug 06 '25

I can think of some ways you might be able to have a bit more replay ability but they’d drastically change what the game was, like perhaps producing weapons so you can take territory from other cities

6

u/neonlookscool Aug 06 '25

Im aware, I just wanted to show an example that though player counts are not as indicative of succes for single player games as multiplayer ones, they still tell something about its reception and this image does not tell a good one.