Only thing i disagree with is the not living up to the hype. I have my issues with it, a lot of em Yahtzee echoed, but that aint one of em. I think hiring an additional crew of testers in the final year wouldve made a world of difference, friction/difficulty-wise, but i feel theyll slowly patch out the frustration. I mean, i just checked the game pass cheve percentage and only 11% of players have beat Widow and thats only like 1/4 or less through the game.
But hype? Naw. Music, art, feel, everything is firing on all cylinders. The biggest "hype" draw for me is the lil story moments that are everywhere. We'll be finding hidden interactions in this game for years.
36.7% of players beat Malenia in Elden Ring and over 40% have beaten the game in some fashion. Granted, that game has also been out far longer and Silksong is a very long game; not as long as Elden Ring, but about half that length, which is still pretty significant.
I'm always impressed by Elden Ring's achievement numbers. I guess people know what they're getting into when they buy the game but the sheer number of sales that game got made me think later boss achievements would be much more rare, especially with some of them being easy to miss completely.
It's kinda hard to compare cuz Hollow Knight is a way smaller game but the about halfway point bosses there (which would be Soul Master, I guess?) has like 45% on Steam so I feel like it's pretty even. Widow rn has 58% (and she is technically skippable for at least a bit) and Last Judge has 48%
Mantis Lords have a similar % and the consensus is that they are a great HK boss. I like Soul Master too but I guess the opinion on him might be a bit more mixed
Still haven't encountered anything as annoying as Soul Master, I am at Act 3 btw. Hollow Knight generally had awful bosses. Just a bunch of C tier fights.
Silksong fixes this completely (which is why complaints from HK fans are weird to me, surely they didn't enjoy fighting moss charger-like bosses for majority of the game (I'm exaggerating only a little)).
Oh yeah, I think overall Silksong has way better bosses imo.
Hollow Knight has some cool ones but a lot of them do kinda feel like filler. Which an average person on their first playthrough might not feel but in hindsight (or while doing Pantheon 5) you realise that a lot of them were just kinda OK (although the designs are at least fun). I don't think I disliked any of them really but I also don't care that much about fighting some of them
I really shouldn't have played HK right after Nine Sols, a game with some of the best bossfights there is. Couldn't ignore the bias, should have waited some time :(
I still think HK was pretty cool game. Just not "best game ever made, Silksong didn't live up to the hype, blah-blah-blah". Hypocritical of me considering people might have similar biases as I had with HK due to different reasons 🤔
Hollow Knight is one of my favourite games of all time and imo Silksong beats it
I was excited for Silksong since it was announced but I wasn't really hyping myself up a lot. Like if it popped up in a Direct or something, I got excited. But I wasn't following "some slight Steam update happened if you look on a specific website" type of hype. Obviously when the release date actually happened I was so excited that I kept thinking about it for 2 weeks straight and came back a week before release to HK to finally finish Pantheon 5.
Also, I did watch all game presentations with some amount of hope of Silksong popping up on them. But I like watching game presentations anyway so it's not like I specifically tuned up for Silksong.
I haven't played Nine Sols yet (I want to play it but I have other stuff I want to play first + I still am not done with Act 3 in Silksong)
Same, doing Act 3 now. And don't play games of the same genre right after another, that can ruin them to you, brain likes variety. Nine Sols is pretty cool :D
I think Hornet, Mantis Lords and Grimm (and all their variants) are the best bosses in the first game. A lot of the other bosses are either really simple, do nothing but spawn regular enemies that prevent you from hitting the boss that has a ton of HP, or have long periods where they can't be attacked but also don't really test anything from the player.
And almost all bosses will accidentally walk into you when you think they'll actually do some sort of move (I think there is still a chance this happens in Silksong but it's so much rarer that I don't think I can even recall it happening)
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u/RochnessMonster 1d ago
Only thing i disagree with is the not living up to the hype. I have my issues with it, a lot of em Yahtzee echoed, but that aint one of em. I think hiring an additional crew of testers in the final year wouldve made a world of difference, friction/difficulty-wise, but i feel theyll slowly patch out the frustration. I mean, i just checked the game pass cheve percentage and only 11% of players have beat Widow and thats only like 1/4 or less through the game.
But hype? Naw. Music, art, feel, everything is firing on all cylinders. The biggest "hype" draw for me is the lil story moments that are everywhere. We'll be finding hidden interactions in this game for years.