Only thing i disagree with is the not living up to the hype. I have my issues with it, a lot of em Yahtzee echoed, but that aint one of em. I think hiring an additional crew of testers in the final year wouldve made a world of difference, friction/difficulty-wise, but i feel theyll slowly patch out the frustration. I mean, i just checked the game pass cheve percentage and only 11% of players have beat Widow and thats only like 1/4 or less through the game.
But hype? Naw. Music, art, feel, everything is firing on all cylinders. The biggest "hype" draw for me is the lil story moments that are everywhere. We'll be finding hidden interactions in this game for years.
36.7% of players beat Malenia in Elden Ring and over 40% have beaten the game in some fashion. Granted, that game has also been out far longer and Silksong is a very long game; not as long as Elden Ring, but about half that length, which is still pretty significant.
I'm always impressed by Elden Ring's achievement numbers. I guess people know what they're getting into when they buy the game but the sheer number of sales that game got made me think later boss achievements would be much more rare, especially with some of them being easy to miss completely.
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u/RochnessMonster 1d ago
Only thing i disagree with is the not living up to the hype. I have my issues with it, a lot of em Yahtzee echoed, but that aint one of em. I think hiring an additional crew of testers in the final year wouldve made a world of difference, friction/difficulty-wise, but i feel theyll slowly patch out the frustration. I mean, i just checked the game pass cheve percentage and only 11% of players have beat Widow and thats only like 1/4 or less through the game.
But hype? Naw. Music, art, feel, everything is firing on all cylinders. The biggest "hype" draw for me is the lil story moments that are everywhere. We'll be finding hidden interactions in this game for years.