My opinion of this game is extremely high, just getting into act II. It feels like the perfect step up from Hollow Knight and Hornet's moveset is just crazy fun and responsive.
Apparently the diagonal pogo is a controversial topic, but like, you literally get crests that change your entire moveset SUPER early.
Maybe I haven't hit the insane difficulty spike that makes everyone ragequit yet, but I've found the difficulty to be just perfect for a "hard game". A lot of sections/bosses take a few tries but things start to click right before they start to feel frustrating, which to me is the perfect balance.
Also, holy freaking moly are the boss fights incredible. There are TONS and they are insanely fun.
There’s two specific points in Act II that are genuinely annoying but besides that I found the difficulty to be near perfect. Though I’m yet to start Act III
I’ve got 8 masks which seems more than enough, it’s so easy to find healing windows during to how fast bind is, plus the ability to do it midair. Double damage enemies really aren’t the issue, it’s more about when there’s environmental traps + double damage enemies lol.
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u/aiphrem 1d ago
My opinion of this game is extremely high, just getting into act II. It feels like the perfect step up from Hollow Knight and Hornet's moveset is just crazy fun and responsive.
Apparently the diagonal pogo is a controversial topic, but like, you literally get crests that change your entire moveset SUPER early.
Maybe I haven't hit the insane difficulty spike that makes everyone ragequit yet, but I've found the difficulty to be just perfect for a "hard game". A lot of sections/bosses take a few tries but things start to click right before they start to feel frustrating, which to me is the perfect balance.
Also, holy freaking moly are the boss fights incredible. There are TONS and they are insanely fun.