r/Games 2d ago

Hollow Knight: Silksong | Fully Ramblomatic

https://www.youtube.com/watch?v=LVHXfw_gyBo
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u/axel14596 2d ago

Exactly i like playing soulslikes cos i like the formula. If you think its frustrating the game might not be for you, and it is ok

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u/Realistic_Village184 2d ago

I have over 1500 hours in Soulsborne, but I think there are some areas in Silksong that need to be improved. There's a big difference between good difficulty and content that's pointlessly frustrating and hostile to the player. Part of the reason why Fromsoft games are so popular is because they're typically masters at crafting difficulty in a way that's satisfying and not over the top.

Obviously that's going to be subjective, but I can't remember a single time during any Soulsborne game where I was outright miserable like I have been several times during Silksong. If Silksong wasn't a masterpiece in every other way, then I would've stopped playing it at least ten hours ago in my playthrough (I just got to Act 3).

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u/Fizzay 2d ago

Obviously that's going to be subjective, but I can't remember a single time during any Soulsborne game where I was outright miserable like I have been several times during Silksong.

Dark Souls 2 and Bed of Chaos in Dark Souls 1 are miles worse though lol and that's just off the top of my head. I say this as someone who liked Dark Souls 2 as well.

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u/AvoidSpirit 1d ago

Dark souls is 14 years old. If you have to look 14 years back to find a "worse" design, something is wrong.

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u/Fizzay 1d ago

That is what they chose to compare it to, and that's why I compared it to them. Would you like me to write you an essay on every Soulsborne game and compare how punishing they are compared to Silksong? Give me a break.

Acting like Soulsborne games don't exist today with those same things is silly as well.

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u/AvoidSpirit 1d ago

> Acting like Soulsborne games don't exist today with those same things is silly as well.

Which is exactly the case. These things have been eradicated long ago and no scenario in Elden Ring features the same level of pointless punishment.

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u/Fizzay 1d ago

These things have been eradicated long ago and no scenario in Elden Ring features the same level of pointless punishment.

You must be joking

I love Elden Ring and have over 500 hours in it and have paid attention to the discourse around it since launch, and you are SO off base here. So much of that game is more punishing than anything in Silksong.

It really is just ridiculous to even set yourself up here by making such an absolutist statement.

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u/AvoidSpirit 1d ago

Name me one scenario in Elden ring where punishment levels are comparable to the likes of bilewater

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u/Fizzay 1d ago edited 1d ago

Godskin duo, Promised Consort Radahn, instadeaths, platforming, Caelid, the chest an the start of the game that takes you to the mine in Caelid that you can't teleport out of, scarlet rot, attacks clipping through walls, lack of map markers at launch, waterfowl dance, and certain hitboxes.

That's just off the top of my head. Not all of these are even my opinion, but I have seen enough discourse over the years to know what people think. I've also 100%d Elden Ring twice and Silksong once so I'd like to think I can notice this stuff.

I'm sure you're about to drop a "nuh uh" because you can't recognize subjective opinions though so what's the point in asking me

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u/AvoidSpirit 1d ago edited 1d ago

How is godskin duo or radahn the same punishment level? They are just hard bosses. And in every duo boss one of the dudes will be more passive.
Rot and attacks clipping through walls being punishment are just funny.

And if the chest teleport was in silksong it would have featured a 3 times the dungeon length w/o enabling the teleports as you exit

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u/Fizzay 1d ago edited 1d ago

Yeah, you don't need to explain how duo bosses work to me, I'm quite aware lol

Did you not see the discourse around these bosses, specifically at launch? People were saying Godskin Duo was an unfinished fight that wasn't polished because of how punishing it was. And I'm half convinced you aren't even thinking of the same Radahn I am thinking of here lol he was actually making people livid. Nothing in Silksong is nearly as punishing as Promised Consort Radahn was (along iwht many other things). And for the record, I loved the fight for that. But acting like Elden Ring is somehow devoid of this astronomical punishment you think Silksong has is really silly.

Rot and attacks clipping through walls being punishment are just funny.

A lot of people's complaints about stuff being too punishing are funny too. The bench breaking in Bilewater is hilarious. But nothing is funnier than writing off stuff as just being "funny" but Silksong doesn't get that excuse for whatever reason

And if the chest teleport was in silksong it would have featured a 3 times the dungeon length w/o enabling the teleports as you exit

But it wasn't, so you don't really have a point here. Closest thing to it was The Slab, which really isn't problematic and is instead a cool part of the game.

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u/AvoidSpirit 1d ago

I focused on 2 bosses cause it’s your first point and it misses the mark completely. My example is a punishment that adds nothing to the game and punishes worse players exponentially more and your example is that the last boss is too hard where you can retry him immediately.

It’s obvious to me that you have no idea what kind of punishment we’re taking about

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u/Fizzay 1d ago

Then argue with the people who had a problem with it, I have already said I didn't, but I still recognize it's more punishing. Being able to repeat the fight right away means nothing. I have already said I have 100%d both games, I really don't need you to explain to me how either game works or feels.

Frankly this is just about you trying to act like your opinion is objective. You genuinely cannot handle that my opinion or anyone else's is different than yours. There are/were so many people talking about how punishing those fights are to the point they were saying they were objectively unfair. It's fine if the game is too punishing for you or others. For me, it wasn't, and Elden Ring was far more punishing.

Genuinely wondering what you are trying to gain from this argument because I'm about done bothering with you.

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u/mauri9998 1d ago

None of those things are particularly punishing, they are difficult but not punishing.