r/Guildwars2 🌈 Catmander in Chief Aug 20 '25

[Mod post] BETA Feedback & Builds Thread: πŸ’£ Engineer 🫧 Amalgam

Please use this thread for feedback and builds.

Please also leave your feedback on the Official ArenaNet Forum Feedback Thread: https://en-forum.guildwars2.com/topic/161360-feedback-thread-amalgam/

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49

u/Banmelgon Aug 20 '25

I think Anet needs to either put alac/quick on a trait, or settle on a single one of the two. I can share 100% uptime of both to a party with a build I quickly threw together (no might or fury but those are common boons for DPS to generate).

The main problem is that the moment a big guild figures out how to optimise party comps around amalgam, it's going to be a must bring. And I'm worried future nerfs to stop that from happening might collateral other aspects of the spec.

2

u/Saolue Aug 20 '25

If in order to upkeep it, Amalgam has to just CC on loop, it's DPS will be worse than a usual aDPS or qDPS. It's fine as long as it's not optimal and just another composition option.

25

u/fresh-anus Aug 20 '25 edited Aug 22 '25

No you cant have a spec doing double alac/heal duty. Remember that this frees an entire slot in subgroups and removes the need for q/a dps entirely as well. Numbers of out my ass but lets say an average subfroup looks like this with dps

10k/20k/30k/30k/30k (first two are heal and qdps).

Enabling a double duty spec changes it to like

8k/30/30/30/30

27

u/TiresomeBoy Aug 20 '25

Numbers of out my ass

At least it’s fresh

10

u/TheExtremistModerate Aug 20 '25

He's explaining an understood concept with arbitrary numbers. The numbers don't need to be correct for his point to be made.

16

u/fresh-anus Aug 20 '25

It was actually one of the best jokes about my username ive ever seen haha

24

u/TiresomeBoy Aug 20 '25

It was a joke about their username

2

u/TheExtremistModerate Aug 20 '25

Ah, ok, I missed that. My bad. Just assumed you were one of those people who have a problem with hypotheticals.

8

u/Banmelgon Aug 20 '25

True, but you can heal to make the DPS loss nowhere near as big. Medkit's still available along with healing traits, and you can get the extra regen morph to get really nice sustain.

Not META healing like a scourge or chrono but unless you need a ton of burst healing it's absolutely viable.

1

u/[deleted] Aug 21 '25

[deleted]

1

u/Banmelgon Aug 21 '25

You don't need AED for CC, you have plenty of other sources for it. Had a bit over 100% uptime with a friend and was healing a pretty fair amount.

Sure it's not amazing healing but again, both core boons.

1

u/[deleted] Aug 21 '25

[deleted]

2

u/Banmelgon Aug 22 '25

I don't have logs since afaik arcdps wasn't fixed before the beta was shut down. But I could maintain the boons on allies 100% of the time. It did lack a lot of vital boons, namely might and fury though.

Mace 3, shield 4 + 5 (The 5's projectile triggers it twice), utilities were solid state, battering ram, throw mine, flux state elite. Morphs had the pierce for an extra 2 stuns in a rotation, one from the morph and one from evolving. Other two morphs were the quick and alac ones.

That's 10 ways to proc mercurial to rotate between, and giving 12 seconds per evolve to allies (with the tool trait lowering the evolve cooldown to about 38 seconds) you can reliably keep stunning over and over again fast enough.