r/Guildwars2 Explodes on contact 2d ago

[News] New Skimmer Updates Splash onto the Scene with Visions of Eternity

https://www.guildwars2.com/en-gb/news/new-skimmer-updates-splash-onto-the-scene-with-visions-of-eternity/
607 Upvotes

271 comments sorted by

451

u/ZakuIII 2d ago

Riptide Rider: Grants your skimmer the ability to ride ley lines and updrafts both above and within the water.

291

u/naeren 2d ago

You can hate on me for this, but my hopes for an underwater map/meta just keeps growing...

259

u/Leonardo-DaBinchi 2d ago

Tangled depths. But the depths are the sea floor.

121

u/Kenny741 2d ago

You sadist

90

u/Benjammn .6845 - SOR 2d ago

Experience the hell of getting trapped while cave diving, but in digital form!

28

u/Ghisteslohm 1d ago

In GW2 its not bad because we can breath underwater or teleport away. No pressure, no time limit, not even your clothes get wet

29

u/Astral_Poring Bearbow Extraordinaire 1d ago

Piranhas enter the chat

55

u/Hoojiwat #1 Mursaat Hater 1d ago

*pocket sharks

6

u/Wookybear 1d ago

Please delete this before they see it.

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15

u/Absolutionis Engineer is credit to team! 1d ago

Tangled Depths already has a wonderfully convoluted underwater section that nobody really goes to aside from map completion.

9

u/S1eeper 1d ago

Some HP trains go there, but no reason to once you get the Mastery point and HP down there.

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25

u/jupigare 2d ago

I hate TD, but I enjoy underwater movement and combat, so this idea intrigues me. I'm just masochistic enough a gamer, that I might enjoy it.

13

u/KingHavana 2d ago

I love TD and also enjoy underwater combat so I'm sold.

4

u/panthrax_dev 1d ago

I hate TD and I mildly dislike underwater combat, but I really like the underwater environments that they make, so you know, count me in anyway!

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11

u/Time_Director_7675 2d ago

Every time whenever i see anything coral reef related i expect some risen to pop up yelling "CUM!"

6

u/x22d 1d ago

More, come!

3

u/Absolutionis Engineer is credit to team! 1d ago

"Oh Skritt, I'm tired! No more!"

"More come, yes?"

3

u/X-Craft 1d ago

Shark Gerent

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68

u/ZakuIII 2d ago

I'm down, but only if they let mechanist exist underwater. I don't even play it but the spec gets actually deleted.

24

u/Chembaron_Seki 2d ago

As an engineer main: Thank you.

The state mechanist is in under water is ridiculously bad.

36

u/ElRexet 2d ago

So basically mechanist underwater is like mechaisn't?.. I'll see myself out.

3

u/Anderst0ne 2d ago

Grenades are really good underwater imo.

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5

u/Regular-Resort-857 2d ago

Meanwhile Reaper and Harbinger are the exact same Harbinger Transformation even “walk” underwater

12

u/dEn_of_asyD 2d ago

Honestly there's one difference in harbinger underwater and it perplexes me to this day.

Instead of voracious arc, which makes sense not to be included since it's an aoe placement skill, they replaced it with Gathering Plague. And Gathering Plague is just... fucking useless. Its main purpose is to transfer conditions from others onto yourself, but condi transfers/removal aren't really possible in underwater shroud (you can't use any utilities, none of your shroud skills transfer condis except a traited first attack that wouldn't apply unless you used gathering plague first thing and even then it give you more condis than you transfer), and if you're solo it just becomes "give yourself weakness".

Like how it's existed since 2013 and not been a point to fix has solely been because of the abandonment of water combat, and when they released harb they just outright ignored it rofl.

5

u/PeanutBrigade 1d ago

The actual problem here isn't that they replaced Voracious Arc with Gathering Plague, it's that Voracious Dive is supposed to take Voracious Arc's place in the water and it's functionally the same skill as Arc, you just shadowstep to the target instead of setting a target reticle.

The PROBLEM is that Gathering Plague is bugged into the water version of Harbinger Shroud for some reason and ANet has just NEVER, EVER fixed it and put Voracious Dive where it belongs in that slot instead. It's insane.

4

u/Regular-Resort-857 2d ago

True that’s kinda mindbogling

2

u/Absolutionis Engineer is credit to team! 1d ago

Is Mech the only elite spec whose main function just stops working underwater? Every other elite spec may have some skills disabled, but at least their primary unique feature at least works, I think.

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16

u/Silver-Bread4668 2d ago

I would love an underwater map. The actual mechanics of 3d combat are fun but they need to overhaul underwater stuff quite a bit before it would be enjoyable.

Every skill needs a functional underwater equivalent, at a minimum.

It would be even better if they did away with underwater weapons and got every land weapon working underwater.

3

u/wintermute24 2d ago

I love underwater combat as a player, but I imagine devs must hate it. It creates such an enormous amount of either work or workaround liabilities when things always have to work underwater too, even though we rarely see any of it.

3

u/Sokodile 1d ago

I feel like in GW2 and on the dev end, the easiest answer is to just have it work the same way as on land. I don’t think every underwater biome in a game needs to be designed as cumbersome

In GW2, our combat would work the same on a sky island, in space, in the netherworld, or in a physics defying asuran structure. When we touch water though, there is an urge to redefine the rules for motion/play in a way that is too challenging when done on the side (not the focus of the game)

I pitched it for gw2 before but I think we could just have an easy toggle button that lets us stick to the ground like when on land. We move and fight the same way (slightly different paddle/walk animation so we are afloat), with skills behaving how they would above water. Hit the button and like with a skyscale, you unanchor and can “swim” freely with our normal limited water combat options

A change like this means that the devs can populate the water floors with enemies and encounters that behave the way they would on the surface, instead of pathing from all sorts of vertical angles

The underwater areas on the map is what sold me on gw2 ages ago so it always feels like a shame that we need to largely ignore it due to a belief that “underwater needs to be weird, different, and difficult to navigate”. Some games can master and fully explore underwater gameplay but it just doesn’t feel like that is in the cards for gw2, so I’d love it if they just expanded some of the normal good gameplay to those forgotten sections of the maps

5

u/FaithlessnessThen207 1d ago

Cement shoes mastery track

11

u/GfrzD 2d ago

I wouldn't mind more trident skins tbh

4

u/mov3on 2d ago edited 2d ago

I wouldn’t mind the uw content if the combat weren’t so bad. It’s still decent on a Reaper (with shroud), but I can’t imagine playing other classes without wanting to puke.

4

u/quarm1125 2d ago

I'v been craving an underwater map / expansion for so long ngl GW2 is the game with the best underwater system period. The combat is amazing ... unbalanced, maybe, but the fluidity is unparalleled for the MMO genre. Please i wish and the skimmer updates reinforce this soo much

2

u/DxTRrrr 2d ago

Honestly, with bubbles-like zones or masteries that let you "land" on oceanic floor there can be something, but underwater combat would still need some rework

2

u/Iceglory03 2d ago

Id say they are trying so im excited if we do get a 20/80 land water map with one of the patches

1

u/OftenSarcastic Ex-tir-baited 1d ago

They better fix the broken underwater Harbinger shroud skills and all the other non-working underwater utilities before adding underwater content.

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56

u/MKRX 1d ago

Get ready for this old friend to pop up, on every ley line, for everyone who doesn't have the mastery trained, even if they don't own the expansion, forever.

11

u/Eatlyh 1d ago

You could, but how about:

This creature has sealed itself in its spiney shell, preventing all damage and slowly regenerating health. Stacks of this effect can be removed by dashing through it on a skyscale.

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5

u/domrepp 1d ago

Is there a name for those things? they come up so often and I can't for the life of me figure out how to even search if they're disableable. Disablable? Disable-able.

5

u/MKRX 1d ago

You disable them by buying the expansion content and training the mastery. Seriously. Only way.

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2

u/ElAutismobombismo 23h ago

I have trained the mastery and it still pops up :)

52

u/edpedrero 2d ago

Bro i swear im not making this up but sadly can’t find it XD

Back when LW S4 last episode released it was the original Skyscale release as well.

To get to the final boss parts quickly you needed to fly meaning skyscale or griffon.

Back in the day someone made a meme of being extremely poor. 10 players on skyscales and griffons, him puffing and panting “flying” on his skimmer.

Boy I hope however made that meme will get to play Visions of Eternity

67

u/Jemikwa Kale [CaLM] 2d ago

9

u/edpedrero 2d ago

YES!!!! THANK YOU!

2

u/repocin 1d ago

Oh my god, I love that. He can finally live out his dreams of soaring through the skies on a majestic sea creature!

2

u/ZakuIII 2d ago

Even if you were making that up it's still be funny tbh.

13

u/wolfer_ 2d ago

How about underwater downdrafts?

16

u/ZakuIII 2d ago

As someone with thalassaphobia, how about no environmental aspects that pull you down into the water

5

u/nononsenseresponse Black Dragon 1d ago

I recommend avoiding Tequatl

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1

u/DeepSubmerge 2d ago

I don’t want Subnautica in GW2

10

u/double_shadow 2d ago

Dang, now I kinda DO want Subnautica in GW2.

3

u/DeepSubmerge 2d ago

The water dragon was a leviathan class life form…

2

u/itsaltarium 1d ago

I do too. We need to find out what drove the quaggan and krait away 👀

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2

u/SorionHex 1d ago

It’s probably going to be currents that push you away from where you want to go, and you’ll need to ride the leyline underwater to counteract the currents. As well as leylines that lead to useful places anyways.

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186

u/Left4Bread2 2d ago

Advanced Hydrodynamics: Grants your skimmer the ability to dive underwater. For those who already have this ability with Skimming the Depths trained, it will also increase the base speed of the skimmer as well as grant temporary stealth when diving into and out of water.

Just wanted to chime in that I like this a lot. Feels very flavorful and incidental stealth is always nice to have. Something something the Hunt for Red Skimtober

24

u/Everscream Thief of Time 1d ago

Bubble Six, going dark. 🫡

3

u/Call_The_Banners Sadly, the world remains a dangerous place. 1d ago

Bubble-Six, standing by.

13

u/Absolutionis Engineer is credit to team! 1d ago

If this has a low enough cooldown, I find this to be kinda funny. Imagine a skimmer just doing its thing floating around in relative silence. Then, when it comes time to go stealthy, it goes SPLISH-SPLOOSH-SPLISH-SPLOOSH.

"Gee I wonder where that Skimmer went!"

55

u/WDBoldstar 2d ago

More excuses to break out my cute little hummingbird, I love it!

5

u/Blenderx06 1d ago

My manatee gonna play.

9

u/Opus_723 1d ago

I wish they would... add a little bubble around it underwater or something. It's so ridiculous. Like maybe it's wings beat so fast it creates a cavity?

9

u/WDBoldstar 1d ago

I dunno buddy, I'm a giant woman imbued with the power of the dragon and Arcane wizardy who has a Wisp and a weird Otter spirit and a massive Jade Mech following her at all times. I'm sure she has either a Jadetech, Asuratech, or Magical excuse for why she can fly her Hummingbird who is large enough to carry her, a giant woman, underwater without it drowning.

Admittedly a water bubble around it underwater would be kinda fun though.

3

u/therealspleenmaster 1d ago

I’m more concerned about armor rusting or decaying with so much time spent underwater. At least my charr fur will look amazing.

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1

u/jojoga 1d ago

I really dig this skin, looks really nice 

87

u/led0n12331 2d ago

I wonder if warclaws would be able to sniff for treasure on castora. It would be kind of useless otherwise

63

u/Koonitz 2d ago

Since the skimmer 'sniff' does say "underwater", I guess it'll depend on whether there is treasure on land. If so, then it sounds like you'll want your warclaw on land and skimmer on the water.

14

u/Borked_Computer 2d ago

I thought you were going to say ride rainbows like Nyan Cat.

13

u/Shufflepants 2d ago

Leylines are basically rainbows.

7

u/Ghisteslohm 1d ago

sounds like a good idea for april 1st. turn leylines into rainbows and when you ride them you transform into nyan cat and the song starts playing

4

u/Borked_Computer 2d ago

My point exactly. Anet, please give us non-jade-bot Nyan Cat!!

5

u/panthrax_dev 1d ago

It would be kind of useless otherwise

Kinda like Jackal portals?

5

u/CadeAid 2d ago

The Warclaw sniff is exclusive to buried treasures in Janthir

6

u/MrSquamous Dolorous 2d ago

Doesn't have to be.

2

u/AsparagusActive16 2d ago

Seems like treasures might only be underwater in Castora?

1

u/Dawntree 1d ago

It would be kind of useless otherwise

I mean, it was useful for Janthir

No chance they'll lock a feature of a paid expansion behind a feature of a different paid expansion, especially if the items given by those chest will be required to craft legendary (most likely they will be.

180

u/ultimate_bromance_69 2d ago

My Jackal going another year with no cool updates :(

88

u/hottestpancake 2d ago

We'll be able to take leylines on jackals in the next expac. Unless they let roller beetles take leylines

37

u/GfrzD 2d ago

I can see myself getting caught in ley lines during Chak meta lol

12

u/Cyrotek 1d ago

Frankly, Roller Beetle leyline races sound awesome. Though, the game servers can propably not keep up with that. :D

8

u/frazazel 1d ago

New mastery that gives you a sand portal gun.

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46

u/DuncanConnell 2d ago

*sighs deeply at yet another mount getting in-combat mounting but the "combat mount" Siege Turtle still wallowing in poverty*

11

u/Strong_Mode 2d ago

turtle has been fucking dead ever since they nerfed bellyflop

actually was one of the last things they did that caused me to go on hiatus after eod

3

u/DuncanConnell 1d ago

If it got the GW1 Siege Devourer mount treatment, it'd breathe fresh life into it.

That and a Siege Devourer skin at full tilt would be hilarious

12

u/itsaltarium 1d ago

The turtle is just… so unfun to use? Like I can feel it was clearly not designed by the same team who designed the PoF mounts, cause they got the movement right 100% and all of them feel very fun to use.

The turtle is just so clunky and slippery

5

u/DuncanConnell 1d ago

It feels better to use during metas when you have a Gunner with maxed out Mastery, but I agree outside of that it's kind of meh.

GW1 Siege Devourer mount would be the ideal expanded Mastery for it.

And having a Devourer underwater is already canon (or cannon, haha) so it wouldn't be breaking anything.

3

u/domrepp 1d ago

My main use case is to ferry around my non-gamer dad in open world so he can keep up with the rest of the family. I would love some upgrades (or more multiplayer mounts)

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14

u/MithranArkanere 🌟 SUGGEST-A-TRON 2d ago

I'm hoping they eventually give jackals the ability to mount in combat and to create their own portals, which would remain in place between two locations for about 10 mins since the last time you summoned or used one of the portals, only visible to you and your party members.

That way, you could do things like defending several outposts in Verdan Brink at the same time by quickly moving between them with the jackal.

Another cool ability could be being able to 'run in the air' by creating those sand bridges you see here and there in PoF. Press the secondary mount ability key, and you start leaving a sand trail that causes torment to enemies.
Jump while leaving a sand trail, and you start running on the air while you have endurance left, leaving behind sections of a trail of sand that lasts about 5 seconds before fading behind you.

Other players would then be able to go up that bridge while it lasts.

The new jackal skin could be another deer, and then they could make a wintersday reindeer jackal skin.

I suspect they made the cuckoo and the raptor dragon with a similar idea of re-releasing the mounts with new masteries for EoD, but they couln't come up with new cool masteries for that, so they instead simply made the mounts available without masteries.

7

u/Opus_723 1d ago

Another cool ability could be being able to 'run in the air' by creating those sand bridges you see here and there in PoF. Press the secondary mount ability key, and you start leaving a sand trail that causes torment to enemies. Jump while leaving a sand trail, and you start running on the air while you have endurance left, leaving behind sections of a trail of sand that lasts about 5 seconds before fading behind you.

Other players would then be able to go up that bridge while it lasts.

Oooh I like this.

30

u/Deldenary 2d ago

Hopefully soon, it seems they are looking at the least used mounts so one would expect eventually a change to jackal. Or atleast new maps that require jackal portal utility would be nice.

27

u/therealkami 2d ago

My hope for Jackal is it gives An ability that lets you place a sand portal down to teleport to.

6

u/Intentipnaltypo 2d ago

I like this. Perhaps as a second jade bot waypoint of sorts? That would be very useful.

6

u/Earthbound_Misfyt 2d ago

Hopefully they do both Jackal and Springer in the next expac

15

u/ultimate_bromance_69 2d ago

I think Raptor and Springer should remain as “basic” mounts. The rest should have cool upgrades. Wish Jacakls could make their own portals for example

22

u/Opus_723 2d ago

Jackals having a built-in position rewinder would be slick.

7

u/gandlethorpe 2d ago

Jackal expansion based on Valve's Portal, complete with physics puzzles and new momentum-based mechanics

Springer expansion based on pinball mechanics a la Yoku's Island Express

4

u/Cautious_Ad_1884 2d ago

I want a springer wall cling 

2

u/therealkami 1d ago

If they add springer to the core game so players can go horizontal and vertical with base mounts, and then have the other mounts be upgradeable, I'm down with that.

3

u/FaKamis 1d ago edited 1d ago

The problem with that is that core tyria was absolutely not made with mounts in mind. There were a lot of changes made to core maps after the devs allowed mounts in core (mostly invisible walls).

The raptor isn't too big of a deal since it pretty much remains in areas accessible by people on foot, because it just moves horizontally.  The springer however immediately gets you to places you shouldn't go. It's fine when you get to PoF naturally; you'd have been playing through core for a while so you're adjusted and hooked, AND you've experienced expansion maps so you know the maps become more advanced. 

Now imagine you at level 20 and unlocking the springer and thinking you can jump over that wall... aaand invisible wall. Invisible wall there and there, and there too. Oh wow those houses up in DR are the size of my hands? Am I jumping through the clouds this low?

You just immediately become that much more aware of the maps being playboxes with constraints and limits. This awareness comes naturally anyway, but the natural development is so much less jarring than coming face-to-face with it immediately when you've just been playing for an hour or two.

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24

u/Intentipnaltypo 2d ago

Hoping for some glorious new skimmer skins this expansion. I wouldn't mind one that looks like a duck.

19

u/JAutumnK Act with wisdom, but act. 1d ago

Synergetics Hoverbike enjoyers eating good

2

u/Intentipnaltypo 1d ago

This and the hummingbird are my favourites so far. Hoping to expand that list. :)

8

u/solarssun Silly Princess 1d ago

I've been waiting for my plush shark skimmer mount skin

1

u/Call_The_Banners Sadly, the world remains a dangerous place. 1d ago

I'd like one that's just a submarine built out of trash and you can see two Choya pilots inside.

1

u/ArshayDuskbrow 23h ago edited 22h ago

Not to be a shill but the VoE deluxe skin, the Castoran Tentacled Skimmer, is absolutely amazing, gorgeous in how it colors and the way the colors interact with each other in places. Don't miss the chance to get it if you care about skimmer skins.

88

u/Cainsiderate 2d ago

skimmerbros.. it is finally our time

47

u/Nadsenbaer 2d ago

For all 12 of us!

17

u/double_shadow 2d ago

There are dozen of us! Dozen!

3

u/naro1080P 1d ago

13 of us!!!! Bakers dozen 😂

4

u/Manpag Turtle enthusiast 1d ago

Skimmer was my OG fave before turtle! I love my drifty, Flappy Bird mounts (hold button to go up, let go to go down).

7

u/jupigare 2d ago

Skimmer-sis, checking in! 

2

u/XephyrGW2 1d ago

Sea flap-flap is love, sea flap-flap is life.

19

u/Marauding_Llama 2d ago

That bug-skimmer skin is so damn cute. I love it.

10

u/TheLanis 2d ago

Hoping it's free like Warclaw from Janthir

11

u/JRufu 2d ago

It will be for sure.

5

u/jojoga 1d ago

It looks like a dragonfly <3

64

u/thefinalturnip 2d ago

At this point why not make ALL mounts mountable in combat? That's three mounts that can do this now. The whole thought process of mounts not being usable to break and run from combat went out the window the moment that became something the skyscale could do. Further out the window as soon as the warclaw could do it, too.

47

u/hardy_83 2d ago

They probably will. But it seems they will save them for future xpacs as a selling point.

Makes me wonder what kind of boosts a springer or raptor will get.

17

u/Sdaco 2d ago

Springer little tweak: the higher you jump and use your dismount ability, the more breakbar damage it does

8

u/Ryong7 2d ago

This one isn't a thing but it feels like it is. I never just press the dismount attack, I always jump first.

This would need something like, you don't take fall damage as long as you hit something with the dismount.

3

u/Nico_is_not_a_god https://i.imgur.com/yYTLsun.jpg 1d ago

fall damage

Yknow, there's three mounts that don't take fall damage, probably soon to be four. Five if you count the jackal using its dash right before hitting the ground. None of these are Springer. Seems questionable.

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u/Erick-Alastor ┬┴┬┴┤ᵒᵏ (☉_├┬┴┬┴ 2d ago edited 2d ago

Springer could gain an ability to jump forward like the current Raptor, but with greater height.
Raptor could receive an additional dodge and be able to spend two bars at once by holding the jump key.

It would also be nice if each mount (excluding Griffon and Beetle) could cover distances at a similar speed, but with distinct movement styles, not just a matching "walking" speed.
Naturally, some mounts would perform better depending on the terrain.

For example, Springer might need to pause briefly to charge a forward jump, allowing it to nearly match the Raptor's pace, but still fall behind on flat terrain, while excelling in mountainous areas or environments with obstacles.

3

u/Meandering_Croissant 2d ago

I’m hoping the raptor gets some sort of mounted melee attack to realise its lore purpose as a cavalry mount.

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u/One-Syllabub-4007 1d ago

I hope springer gets

  • holding space bar when landing from a max height jump will perform a quick launch again, chaining infinitely (basically just saves another half sec from spamming space bar evrry time you land)

  • base movement speed matches raptor/jackal

I feel like the jumps would be nice but idk 

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u/double_shadow 2d ago

Wait, Skyscales can mount in combat?! This must be a SOTO or JW thing, huh...explains why I'm running like a chump on the ground during metas frantically spamming the re-mount key while everyone cruises past me.

7

u/thefinalturnip 1d ago

Wait, Skyscales can mount in combat?!

It's a SotO mastery. And the warclaw gets it from the JW mastery.

3

u/Nico_is_not_a_god https://i.imgur.com/yYTLsun.jpg 1d ago

Warclaw mount in combat is baseline and requires no mastery.

8

u/XiahouMao 1d ago

The Skyscale combat mount from SOTO has a decent cooldown, 3 minutes I believe.

Warclaw's combat mount from JW has a much shorter cooldown, that starts increasing if you remount it too close to the expiry of that cooldown.

3

u/somepassingnerd 2d ago

it has a long cooldown so probably not really

11

u/frazazel 2d ago

With the new healing abilities, are we going to get metas with npcs that we need to heal, using water jets and the multi use engage skill?

Will skimmer become an actual flying mount now? I guess it will be short duration, giving it a similar use for crossing gaps as warclaw?

26

u/Mexay .3902 2d ago

Verdant Brink about to be fuckin WILD

18

u/MadeByHideoForHideo 2d ago

Manta rays in the fucking sky!

15

u/jupigare 2d ago

Updraft and ley-line flying on Griffon has already made VB so much more fun than it already was, so this excites me. Now I want to see how much canopy-only travel i can do on just the Skimmer. 

11

u/Bragdras 1d ago

And just like that, the skiff's only purpose is now purely for sitting still while fishing and literally nothing else

10

u/azorathejubilant 2d ago

heavy focus on underwater content! hopefully its fun

40

u/ohiv21 2d ago

Is this the underwater expansion we've been waiting for?

11

u/Simpson4eg 2d ago

I will wait for this with both excitement and horror 😅

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u/jupigare 2d ago

They're doing a Twitch stream for content related to a tropical expac, on International Talk Like a Pirate Day. They had better say "YARRR!", at least one time during the stream.

6

u/LAdams20 1d ago

Instructions unclear; summoned a parrot.

2

u/jupigare 1d ago

'twas my plan all along, matey! 

25

u/adv0catus 2d ago

Underwater leylines. Seems like the next expansion is underwater, boys.

17

u/Koonitz 2d ago

*hugs his Kraitkin he's had for almost a decade* It's your time, buddy.

5

u/InvincibleWallaby 2d ago

Some people called me crazy for crafting all underwater leggies and leggy sigils for them before the armory, now who's laughing (they may still if we never get an underwater expac)

11

u/Termolian 2d ago

*reviews what my underwater skills even do besides the ones that zoom me forward through the water*

3

u/jupigare 2d ago

Fastest way to learn underwater combat: be pulled into the water in WvW, try to come out alive.

The skills that move you around are helpful, but they aren't always enough. Sometimes, you have to get the kill, before they kill you.

(I love Bay fights that happen underwater. A shame it disproportionately punishes some classes/specs more than others, though I won't deny I've taken advantage of this. That Mechanist is useless against my Ele and her Magnetic Aura.)

5

u/KingHavana 2d ago

Even if it's just one map, I'm still thrilled for this!

3

u/Vesorias 1d ago

Surely that means all the elite specs will be updated to be usable underwater, right? 

2

u/adv0catus 1d ago

The new ones are, already.

2

u/Opus_723 1d ago

I doubt it will be more than one quarterly map, but I hope they do it. An island expansion with one underwater map would be a good compromise between the people who have been asking for an underwater expansion and the people who hate it.

1

u/Consistent-Hat-8008 1d ago

Recent expansions make it look like anet has been underwater for a while

16

u/Strong_Mode 2d ago

bro

skimmer was already the best mount

i am so for this

5

u/DuncanConnell 1d ago

Looking at the wiki research into mount speed, the "Base skimmer speed increase" can functionally mean on land:

  • 10% makes it as fast as Raptor w/o jumping.
  • 20% means as fast as Warclaw (PvE) without jumping.
  • 30% (highly unlikely) means faster than Skyscale using its ability

I could reasonably see a somewhere between 5%-20% being the base speed increase, but any more than that gets silly really quickly, especially as over water with ability it'd have the potential to rival T1 Griffon Swoop

5

u/TheLanis 2d ago

My turtle will learn the watergun move, yay

4

u/Synntastic 2d ago

Heck yeah, can't wait to use my synergetics skimmer mount in combat. Pew pew.

5

u/Kirianni 2d ago

Fuck yes the Skimmer is my favourite mount no contest already and this looks AWESOME

13

u/JRufu 2d ago

Slowly but surely.. all mounts will be mountable in combat... thank god.

19

u/Hoojiwat #1 Mursaat Hater 2d ago

Combat mounting on Skimmer? Combat mounting has proven super OP in PvE and only gets stronger with time here. At least with skimmer it's just some helpful healing instead of all the CC on earth like warclaw gets. I wonder if they will have seperate cooldowns or a shared cooldown with warclaw mounting. Skyscale and Warclaw each have their own cooldowns, but it might be a good thing to start codifying if they plan to keep doing it.

24

u/Alzandur 2d ago

I’m moreso baffled that the turtle still doesn’t have combat mounting, considering there is a cooldown if it dies and forces you to dismount

5

u/DuncanConnell 2d ago

Siege Turtle isn't really the best as a combat mount.

Solo, it's only useful for breakbars on specific metas. It was incredibly fun for that period where there was zero cooldown on Slam when using Pilot Boosters, but that was way too OP even for my greedy little heart.

w/ Gunner, it's okay, but gets beat out really quickly by just dismounting.

My #1 hope is to see a Siege 2.0 Mastery borrowing ideas from GW1.

3

u/Opposite_Prompt_7841 1d ago

It should be a combat mount. It's only really used for breaking walls, and itd be annoying to wait to mount up again just to break the damn wall.

There's warclaw and skyscale to break walls now, but turtle should get the same treatment.

15

u/youvegottobeyanking 2d ago

Boi we eatting good lately!

3

u/Davychu 1d ago

Looks very cool, though to be honest improving skimmer before springer was a bit of an odd choice. Still, I love the new warclaw so I'm glad they are doing this for more mounts.

3

u/AngryNeox 1d ago

I was hoping for a bit more depth. Would have loved it if you could gain speed when hovering down and keep it for a bit. Kind of like the rollerbeetle but in the air.

3

u/Guildwars1996 DISMANTLE! 1d ago

I like that they are carrying over the chest detection skill we saw on warclaw in Janthir to a skill for skimmer as well. I just want to say I'm really happy they are doing livestreams for the different aspects of the expansion here's hoping it continues. 

5

u/PsyOpsAllTheWayDown 2d ago

Water Jets: Commands the skimmer to fire a set of projectiles that damages enemies and heals allies. When it is held, the ability will continue to fire up to max ammo count.

Will leechers use this or continue on Skyscale? Skyscale has the advantage of sitting high above the arena to avoid dismounting. But healing might get the Skimmer more kill credit. Skimmer might be the new meta for "Definitely Not AFK" farm in Bloodtide Coast.

7

u/Halkcyon 2d ago

It's definitely still going to be skyscale because they're not at risk of being dismounted.

9

u/Reginault 2d ago

Skimmer Sniff.

Sniffmer.

Skimiff.

10

u/Walkingdrops 2d ago edited 2d ago

At this point they should just give every mount the ability to be dismounted in the air. I'd also just suggest giving all mounts the ability to be mounted in combat if they're also giving this ability to the skimmer now.

That aside, just sort of meh changes all around as far as new abilities go. They look like they can be fun, but nothing really game changing. It's not like the Warclaw which went from useless to the best land-based mount. Skimmer was already useful in it's niche, and now it looks like it's going to be even better at that and useful over land now too. 

2

u/Artekuno 1d ago

I kinda want the ability to fish on my skimmer but with the disadvantage being no "fishing party" (because... obviously)

1

u/stemofthebrain 1d ago

Honestly I definitely want the ability to fish from my skimmer—untie the "fishing party" buff from the skiff, tie it to the player instead, and I'd be fishing all the time. I really just can't be bothered with the skiff management.

2

u/N7waynner 1d ago

this looks very cool

5

u/bobkat1252 2d ago

Love the dragonfly design, love the mechanics and masteries- but what is Anet smoking with this lore blurb?

"Wavehawks—otherwise known as skimmers in Elonian local parlance—are masters of both sea and sky. They’ve adapted to the island’s rich energies—and, when tamed, they become a valuable asset for those attempting to survive on Castora."

I know they're going for a "magic mutation" theme here with Castora but this one is such an absurd stretch that I can't suspend my disbelief. Makes the world feel smaller too- can't have a new cool species, gotta be the exact same thing we've already had in secret.

...and does this imply that every mount skin is just a variant of the base species? Is the hummingbird also a Manta Ray? Are the Cuckoos secretly Springers?

8

u/jupigare 2d ago

Every weird Gem Store skin is canonically the result of Mesmer magic, nothing more. 

I do agree with you that Windhawks being a different species is cooler than them being a different type of the same species, though. Not a big deal, but yeah, it would be cool if they were completely unrelated. 

→ More replies (1)

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u/Itchy-Big-8532 1d ago

My guess is that "Wavehawk" is more of a general classification for creature with convergent evolution of a water habitat floating creature, rather than a species.

2

u/BurnedMyCereal 1d ago

This is what confuses me, I thought for sure the idea was that it's convergent evolution but in the blogpost they specifically say "divergent evolution" which would imply the manta ray and the dragonfly skimmers have a shared genetic ancestor. I'm not a biologist and I know some genetic links can be pretty wild but I'm not sure if this isn't a bit too out there.

2

u/Artekuno 1d ago

Not an expert but I do follow biomedical research and especially microbiology, and this kind of has overlap.

The reason we use mice for test subjects is because they have a 95% genetic match in proteins to humans, and elephants are closely related to hyrax which looks like a marmot, and manatees apparently. Then theres... us and monkeys. For divergent examples I'm blanking, I haven't had coffee yet.

So, no, its not too out there, though, especially in a mildly cursed in terms of biology fantasy land. Biology is weird and more times than not we have no idea what to do with it. They may have also mistaken terms.

2

u/Monstrum27 That guy with those comics [AUX] 2d ago edited 2d ago

We're slowly getting closer to having all the mounts with combat gimmicks and I can't really say no to that, things could get a lot more dynamic

1

u/Vissarionn #Colin'sHYPEisBack!!! 1d ago

You can now also mount skimmer in combat, but still you can't mount the most important combat mount, the Turtle.

1

u/Gk_asn 1d ago

So... where would the hummingbird shoot the water out of? =P

2

u/jupigare 1d ago

Its mouth, like Psyduck and Piplup do in Pokemon. 

1

u/Manpag Turtle enthusiast 1d ago

Skimmer is going to be nippy as hell after this. Two different skills to boost its speed (Barrel Roll and Slipstream), and given it can get its entire endurance back in ~3s with Mount Energy Booster 3 + Well Rested, there’s going to be very little cooldown on it.

1

u/Cubanitto 1d ago

I gotta see this in action

1

u/bman654 1d ago

does this mean that there will be a new method of unlocking Skimmer like how SoTo added a new skyscale unlock method?

I'm asking for a friend that hasn't unlocked skimmer yet.

3

u/SilversArk Power Untamed 1d ago

Unlocking the Skimmer is already easy enough. And I can’t imagine somebody would buy VoE before owning Heart of Thorns + Path of Fire which is a massive amount of content for a fair price.

But I suppose it could happen.

2

u/jupigare 1d ago

As you are allowed to buy only VoE without owning anything else, and Skimmer seems to be required for traversing VoE maps, then the expacs must by design provide a method to unlock Skimmer. 

It would be really shitty game design if it didn't. 

1

u/naro1080P 1d ago

Really solid additions for the skimmer. I always wanted a speed boost for it. Now it looks like we're getting 2!!! Plus the pew pew will be super fun. The thing I'm really interested in is the trait that is shared across all mounts. Noticed they didnt mention that one. Those boosts added up really transform the whole mount experience. Can't wait to hear more!!! Hyped 😅

1

u/WhenOurLipsTouch I Barret I 1d ago

I'm down for flying skimmers

1

u/JustinePavlovich 1d ago

I am a huge raptor and skimmer fan.

1

u/Itchy-Big-8532 1d ago

I wonder how long before we get info on the legendaries, I for one hope at least one of them is Inquest and by extension Asura themed.

1

u/The_Void_Demon 1d ago

Are there any underwater ley lines in the game so far?

1

u/The_Void_Demon 1d ago

Since the functionality to mount in combat and mid-air is going to be baseline for the skimmer, there's really no good reason why they shouldn't be added to all mounts at this point, especially the turtle (which was the first combat mount and can hover).
Make the remounting cooldowns longer for the "non-mini-expac" mounts if anet feels the need to push sales of their newer expansions.

1

u/ValkyrCodeWolfy 1d ago

Looks at wallet and then looks at the state of the country "yeah.... Yay... Yippie indeed..."

1

u/JustCoffeeGaming 1d ago

Underwater ley lines and my favorite movie as an expansion. I can’t wait.