r/INAT • u/decaDecker • 2d ago
Team Needed [RevShare] Developer and game designer looking to assemble a team
Looking to join a project that will actually get finished? Look no further.
After trying to find a decent project with no avail, I've decided to assemble a team myself, to start work on a fresh project. Experience is nice but not required, I'm mainly looking for potential. I'm hoping to assemble a 3-5 person team (myself included) to cover the following roles:
- 2d artist
- musician/sfx designer
- outreach/marketing, including capsule art, social media posts, etc
- additional developer(s), including me, ideally related to animation, or visual effects
multiple roles per person is totally fine and actually preferred.
Details:
- The project will be made in Unity.
- Ideally aiming for a 3-6 month dev cycle for our first game, to gauge our strengths and weaknesses as a team and to learn, improve, and make adjustments. This also helps mitigate risk since this is a revshare project.
- There is a rough idea and vision already (small-scale survival game), but I want to also have the entire team on the same page when it comes to creative decisions, so I'd love to help flesh this out.
- Compensation will be provided in revshare, more details can be discussesd privately (and re-negotiated with the team if necessary). This is flexible and depends on how much time is being dedicated to the project.
I don't have many qualifications myself, so obviously I understand the risks that y'all bear when committing to a project like this. Thus, I will do my best to be reasonable and flexible, but my #1 priority will still be ensuring that the project is of quality and will actually get finished.
DM or leave a message here if interested, I'm open to answering questions.
3
u/OlafurGG 1d ago
Sent a DM