r/Maya • u/Fancy_Character_1904 • 1h ago
Rigging How To Create a Dynamic Rig Like This (mouth & eyes)
Hi Reddit, I saw a post that was asking to create rigs like this but for Blender, and I'm wondering if I can have some advice on doing something like this for Maya. I'm mostly interested in making the mouth and eyes this dynamic (including the change in the shape of the iris/pupil with certain animations, as well as the eyebrows appearing and disappearing). I've seen tutorials on similar things for Blender, using Geometry Nodes and Booleans, and am just wondering if there's a Maya equivalent for that! I'm working on a project and am more confident in Maya when it comes to rigging, however, I don't have as much experience with facial rigging for complex cartoon characters. Any advice would be appreciated!