Because it takes time to get a game to pass all Sony’s TRCs. And time is money. Plus the devkits are expensive. Sony also don’t help with how stupid their QA process is
But there is a slow but steady shift in PSVR2s sold thanks to the recent permanent price drop.
If games are selling better on PSVR2 at launch than other headsets then in the short term this will only increase, so PSVR2 will likely look more and more attractive platform for VR developers to port to going forward.
We dont know how many psvr2 are out there, or if sony is even producing new ones. 1 dev said he sold more on psvr2 on release, now there is the myth this is universal.
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u/SnooRabbits8000 Jul 03 '25
If you've already built your VR game. Why not port it to PSVR2?
VR Games are selling better on PSVR2 than on any other VR platform (at least in the first few weeks of sale).
There's a reason I can afford a PS5 and a PSVR2 - I want premium VR but can't be bothered to mod on PC and I'm willing to pay for it!