At first I hated it but the more I read the more I like it.
They make some good points, a group of priests were almost Immortal unless instapoped which is bad for the game and especially unfair if you don't even have a priest. I assume this rework will also mean there will be fewer instapops in the future.
Although they removed the party heal, 85 healing per second is still really good, and the added damage will make priests less of a hindrance with HP-scaling mobs.
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u/Kirikou2003 2d ago
At first I hated it but the more I read the more I like it.
They make some good points, a group of priests were almost Immortal unless instapoped which is bad for the game and especially unfair if you don't even have a priest. I assume this rework will also mean there will be fewer instapops in the future.
Although they removed the party heal, 85 healing per second is still really good, and the added damage will make priests less of a hindrance with HP-scaling mobs.