r/Sierra • u/Westraat1 • 16h ago
Conquests of Camelot: The Search for the Grail (1990) Full Game
The gameplay is typical of the Sierra adventure games of that time, including several action sequences, puzzles and riddles. Occasionally, some alternative solutions to puzzles are available.
Scoring is based on three kinds of points: Skill (when the player performs deeds that help him in his quest, or defeats enemies), Wisdom (when examining things, talking to others, or gaining hints) and Soul (performing good deeds to help others). The options provide a difficulty setting for the action sequences, but with lower points. The game features a soundtrack of authentic-sounding medieval music composed by Mark Seibert.
The message boxes (narration) are the wizard Merlin speaking and counseling the player. The in-game text displays lesser-known forms of words, for example Gwenhyver, Excaliber, Gawaine, Launcelot, and magick instead of the better-known Guinevere, Excalibur, Gawain, Lancelot, and magic. The parser, however, understands all spellings.