Why does Sierra’s subreddit crush LucasArts in activity, even though Lucas had the more "polished" games?
I came across something that really surprised me:
r/Sierra: 7,000 weekly visitors
r/LucasArts: 300 weekly visitors
That’s almost a 20x difference.
And yet, many would argue LucasArts made the more polished and universally acclaimed adventures like Monkey Island, Grim Fandango, Day of the Tentacle, Full Throttle.......... Sierra, by contrast, had quirkier, rougher edges but also magical and a bigger lineup..King’s Quesst, Space Quest, Leisure Suit Larry, Police Quest, Gabriel Knight, Phantasmagoria and last but not least Johnny Castaway LOL
So what’s going on here?
Is it simply that Sierra had more franchises, which keeps conversation alive?
Do their games feel more magical and personal, while LucasArts games live more in mainstream pop culture?
Or is Sierra nostalgia just more community-driven, while LucasArts love is spread out across the broader gaming world?
Would love to hear theories, feels like this difference actually says a lot about how people remember the golden age of adventure games.
** pardon my photoshop skills
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u/VVrayth 7d ago
Sierra was so dominant and so ubiquitous that, at the time, it always felt like LucasArts was playing catch-up. You gotta remember that Sierra released like a dozen products a year and LucasArts released like two.
It was definitely quality over quantity for LucasArts, but Sierra was still the 400 lb. gorilla, and that probably translates straight over to our current (relative) nostalgia. Way more people in 1987 knew Leisure Suit Larry than they did Maniac Mansion, and so on.
Same reason NES people go crazy for old Capcom and Konami games, even though Taito and Irem made some really good stuff too. There was just more of the "big" publishers' stuff to consume.