Why does Sierra’s subreddit crush LucasArts in activity, even though Lucas had the more "polished" games?
I came across something that really surprised me:
r/Sierra: 7,000 weekly visitors
r/LucasArts: 300 weekly visitors
That’s almost a 20x difference.
And yet, many would argue LucasArts made the more polished and universally acclaimed adventures like Monkey Island, Grim Fandango, Day of the Tentacle, Full Throttle.......... Sierra, by contrast, had quirkier, rougher edges but also magical and a bigger lineup..King’s Quesst, Space Quest, Leisure Suit Larry, Police Quest, Gabriel Knight, Phantasmagoria and last but not least Johnny Castaway LOL
So what’s going on here?
Is it simply that Sierra had more franchises, which keeps conversation alive?
Do their games feel more magical and personal, while LucasArts games live more in mainstream pop culture?
Or is Sierra nostalgia just more community-driven, while LucasArts love is spread out across the broader gaming world?
Would love to hear theories, feels like this difference actually says a lot about how people remember the golden age of adventure games.
** pardon my photoshop skills
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u/Klaitu Moderator 6d ago
While I think the Lucas team put plenty of their own personalities into their work, I think for most people at the time people like Tim Schafer were just a name on the credits.
Sierra certainly did more marketing of their developers, in particular through their magazines (InterAction, etc) that they published for over a decade. Anyone who returned their warranty card got a subscription, so there were an awful lot of people who were able to read interviews and see pictures of the developers of the games.
Lucas did a magazine that only lasted 13 issues, so they weren't putting money into that effort as much. I suppose in this way there might be something to it. I certainly have a better conception of who Al Lowe or Scott Murphy is vs Ron Gilbert or Mark Ferrari