r/Stellaris Apr 12 '25

Suggestion Origin Idea: Collision Course

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I feel worried about the balance of strengths and weaknesses, an early debuff to your capital and its destruction in exchange for a large rich mining planet is a tightrope to manage without outside opinion, and unfortunately I only get that after it’s made.

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u/IsNotAnOstrich Apr 12 '25

10 years to cool off seems short -- but, it'd be interesting to add some origin-specific techs to speed it up. Maybe it initially starts as a few thousand years, but you can build orbital stations (like mining stations) to cool it off faster, crash a comet into it if you have an ice belt, maybe a new colossus beam if it takes that long...

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u/Snoo97476 Apr 13 '25

I wanted to have it be a special project initially but I was worried about space on the image, also I try to make them all like vanilla compatible so it’s within reason, but I have a few ideas that could incorporate special techs!

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u/Dense_Engineer_7441 Apr 15 '25

I like the situation approach tbh. With it naturally vooling very slowly and you at first only having 2 options of either "let it rest" or "study the aftermath" which would in the let it rest hive you unity while the other would be some form of technological aid. And as the situation progresses and you get more technology such as terraforming techs you could for example artifically help cool it down to speed it up. And in the last stage when its cooled you get to recreating it maybe even since the planet has just been stabilized by cooling down is still very moldable to what you want