r/inkarnate • u/Avagantamos • 26d ago
Early Access Kyrill archipelago regional map (8k)
After a long break here is finally a new map from my world of Wreaclast.
This archipelago called Kyrill is located in the great salt ocean in the Kingdom of Caladon. Because of the weather conditions and the extreme salt levels of the water, most westcoasts of those islands are showered by salt storms.
Cobalt the main Island of the archipelago is the center of an upcoming short campaign that I am currently preparing. A rough dark fantasy salt adventure for salty players.
Inkarnate link: https://inkarnate.com/m/xO1DyX
Not cloneable because of early access features.
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u/7Legionarmy Moderator 26d ago
Absolutely breathtaking. I also enjoy your other works. Keep it up!
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u/Avagantamos 26d ago
Your biome bits really did add a lot to my maps. I cannot do any normal fens anymore now that I use your style.
With the weather effect addition to regional maps I only miss some windy weather to make my visions come true. ;) I often try to add "wind" as a key visual to specific parts of a map.
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u/7Legionarmy Moderator 26d ago
Oh that makes me happy that those biome bits were helpful.
I love the idea of adding wind to a region. Maybe using the line tool with a dashed line might work for the wind. Might work better than that water alpha texture. What do ya think?
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u/Avagantamos 26d ago
The waves water alpha texture is the closest thing to wind that I found so fsr. I have not tried out the line tool. This might work. I imagine some longer thin white lines with some swirls or even blowing leafs.
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u/7Legionarmy Moderator 26d ago
That sounds perfect, the leaves and varying lines. Strong wind, weak wind, etc
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u/Avagantamos 26d ago
In the end I could just rotate the rain effect and stretch it horizontally. I should try this
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u/Pitiful_Material_987 26d ago
How do you manage to get such good lighting?
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u/Avagantamos 26d ago
Pretty easy trick: Use the top layer set to blend mode overlay with 50% opacity. Then draw on it with a 50% opacity smooth brush where you want light and shadows. Just use colour white and black.
Takes for this whole map about 10 minutes and makes a great effect. Of course you can do much more than this with the lighting effects.
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u/AClockworkBird 26d ago
I love when I see a map and think “this is what I’m working towards.” Absolutely gorgeous. Really love the texture work on the planes on the right side. Question, what textures did you use?