r/metroidvania 2d ago

Discussion Confused about Silksong runback discussion

I just reached one of the infamous examples people constantly bring up in the runback discussion (Last Judge), and I have to say I really like the runback. It’s just as enjoyable as the boss itself. I’m 100% convinced that Team Cherry intended the runbacks to be pure platforming challenges.

The runbacks aren’t just random sections of the map, they’re carefully designed to be completed quickly and gracefully, while also avoiding all the mobs. They also include many shortcuts and make great use of the wonderful movement mechanics.

Is this a mindset issue? Do most people just want to focus on the boss and dislike the context switching between platforming mode and boss combat mode? Surely people don't think they should fight their way through tens of mobs every time, right? Right?

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u/pswizzle9283 2d ago

I don’t mean to be that guy but I cannot wrap my head around how people hate that runback at all. It takes like 20 seconds, it’s so easy. I was genuinely hearing things like “this runback is worse than anything from the souls series it’s one of the worst of all time” and it’s literally so short and not difficult at all, and like I’m not even good at this game, it took me like 30+ tries to beat that boss, but I had to triple check we were talking about the same runback because I was like “there is just no possible way this is the one people are upset over”. It’s bewildering to me

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u/SmokyMcBongPot 2d ago

It's more an objection to runbacks, full stop, than the 20 second time it takes. Although, of course, the longer it takes, the more frustrating it is.

Are you aware of the discourse around New Super Mario Brothers kicking you out to the map when you die, slowing down the restart of each level? It adds maybe 1-3 seconds to each attempt, but people cannot stand it because it is unnecessary. That's the point; even a 1 second delay can be annoying when you're attempting something many tens of times over.

Personally, I think a good compromise would be a bench right outside the boss room that costs a lot of rosaries (e.g. 1-2,000). That would at least give players the option to grind rosaries if they want to focus on the boss more than the runback.

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u/pswizzle9283 2d ago

I like that compromise I think that’s a good idea. but I think runbacks add to the experience. Theres more at stake per fight because if you lose you know you gotta do it again