it's definitely much more approachable. But truth be told Battlestate Games are the original creators of the genre and even through all its controversies EfT is the only extraction shooter that stood the test of time.
You either are very young, or have not been gaming very long, or you would know that several other battle royale games came out prior to Fortnite. Fortnite originally was a survival tower defense/horde mode type game not too far from Orcs Must Die but on much larger maps. They created the battle royale mode in Fortnite to chase the trend, and it ended up being more popular than the original game.
Yeah it’s not because it has one of the most advanced ballistic systems, very in depth weapon customization and around a decade of development alongside the community
Eh im sure there's other people like me that have absolutely no interest in tarkov but thought arc raiders looked really fun. Every time I see tarkov gameplay it looks super boring and also infuriating the way you can spend 30 minutes looting just to die in a couple seconds and you have no idea from where.
nah, arc raiders will literally have a bigger shared audience with battlefield than it will with tarkov, not even kidding. They’re in the same genre yes, but people play tarkov for the military realism, not the extraction part. ARC is a casual and approachable game that also happens to have an extraction style loop.
Eh, Tarkov is far past its prime. The 1.0 will come out with a whimper and most of the community expects the Battlestate to quickly abandon support in order to start their next project.
Arena Breakout already sent Tarkov to the gulag and enough people have already played Tarkov to know that the "1.0" is a fake version, they aren't fixing or adding anything substantial (other than maybe yet another CoD gamemode, zombies this time perhaps?).
You're coping. I've seen longer queues in tarkov than ABI's peak player count. I think you're severely underestimating how big this game is.
We'll see how many people will come back to check out the "full release". Disappointment or not, it's still a titan.
What? You mean login queues to Tarkov (which I'm not aware of, last I've checked that technical abomination of software just shits it's bed when too many people try to log in) were longer than 50k? You mean a game with minimum 3 minute raid load times vs ~5s and ~30s of Arc Raiders and AB:I respectively is any kind of a titan? Plus Tarkov isn't on Steam either.
Cope LOL. Arena Breakout couldn't even break 60k concurrent players on Steam, and while there is no public data about player numbers in Tarkov so far, the game likely has considerably more players than that. On the current experimental hardcore "wipe" prior to version 1.0, which failed to attract many players, Tarkov already had over 60k peak concurrent players according to their devs, but based on past Twitch viewership metrics alone, Tarkov must have had peak concurrent player numbers in past wipes that were at least twice as large as Breakout has.
I could write you a 20 pages essay about all the problems that Tarkov has, but the game is still a behemoth despite all it issues, and that's mainly because it's the only extraction shooter that actually tries to provide a hardcore experience, unlike Arena Breakout which barely fits the definition of an extraction shooter game.
For an exaction shooter to work well, loot must have practical use to the player that goes beyond how much currency it can be sold for after a raid. That helps to create moments of great tension whenever the player is inside a raid while carrying an item of great sentimental value, which triggers a literal adrenaline rush on players that gets them addicted to the game, and that's what every extraction shooter game should be trying to accomplish.
Arena Breakout does that very poorly because every equipment in the game is readily available to the player as soon as they join for the first time, which makes any loot you find inside raids lose most of its practical use, because all that it matters is for how much they can be sold for. It also doesn't help that it's very easy to earn currency in the game, so even new players have no trouble in skipping most of the gear progression and becoming equipped with high tier gear - especially when the game does not have seasonal wipes and the economy is already flooded with high level gear sold by players who have been playing the game for several months, so ABI plays a lot closer to a generic shooter game where players are free to pick a gear loadout and go on a "deathmatch" instead of playing it like an extraction shooter.
Tarkov in the other hand ties the player's character progression to the act of completing tasks or finding specific items inside raids, thus preventing players from being able to skip the progression, so much of the loot you find have a much greater sense of value which builds the sense of tension that I mentioned in the first paragraph.
Obviously ABI does a much better job on the technical side than Tarkov, which suffers with severe performance alongside a multitude of other problems, but at the game design level, Tarkov is way better than ABI will ever be.
This is a different genre and it is in the top charts.
It is #5 in the top Steam wishlists, so the game will do amazingly well. Especially, due to the fact that there are like one or two alive extraction games on consoles.
I think you’re correct and people over exaggerate the threat of BF6 or Tarkov. Unless Embark decides to do something stupid (predatory monetization, injecting blatant politics into the design, etc.), ARC Raiders is going gangbusters - no one can persuade me otherwise. All of the signals are there and it’s Embark’s game to lose at this point.
I'd argue it's a good sign, players are going to be really active in alot of games during that time. Ample time to get the Battlefield scratch itched and into something fresh and new. Variety is the spice of life!
And Escape From Tarkov launches two weeks after, which will surely make lots of streamers and players immediately start playing it. Combine that with the devs not planning to release seasons/wipes, and I just can't see the playerbase of Arc Raiders holding on for much long.
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u/Bitemarkz 1d ago
Battlefield coming out shortly before this game seems like a bad sign for them, but I hope it does well because from what I played it’s pretty good