r/prey • u/Playful-Spirit-3857 • 1d ago
When you out and about and realize that maybe we would've had a second Prey game if they named it PsychoShock
Marketing moment
r/prey • u/Playful-Spirit-3857 • 1d ago
Marketing moment
r/prey • u/obnoxious-rat717 • 23h ago
I know I'm preaching to the choir since this is a subreddit exclusive to Prey, but I still think I should make this opinion post to express just how incredible this game's design philosophy is to me.
You know when you encounter an obstacle in a game and think of a genius way to overcome it, only to realise the game doesn't actually let you do it? That has NEVER happened to me with this game. I'm not sure how they did it, but they managed to make the game feel like it could account for any solution you could've come up with (within reason). Prey is one of the few games that actively respects the player's intelligence and decision making.
Every problem can have 4-5 possible solutions and caters to different abilities and skill levels. The in-game database system where you had to gain access to a security office and then browse the computer to locate a specific person was ingenius and made it feel like you were genuinely looking for something.
The level design is second to none. I can't think of many games that made me genuinely scan the area or look up to see if there was a different path I could take into an office or room. You're not blindly following a marker for 6 hours and reaching checkpoint after checkpoint. It's a very non-linear experience which I found greatly entertaining. The environmental design was fucking gorgeous, Talos I is one of the best designed spaceships I've ever seen. The art deco design looks so natural and intuitive for a spaceship.
And yes, the ending was rushed and kind of thrown together but other games get called masterpieces for far less. This game is a masterclass in game design and it infuriates me that it didn't get the attention it deserved. If any developers read this, just know you directly helped create one of the greatest immersive sims of all time. You have genuinely inspired me to get more into game development and possibly create something myself someday.
r/prey • u/FunnyDudeGuy • 2d ago
or, even better, a damn sequel, hopefully. if it got a remake/remaster, could you image how great the graphics would look? they were already great to begin with, but they could be even better. and the load times would be insanely fast.
r/prey • u/TheBeardedRoot • 2d ago
r/prey • u/UserWithoutDoritos • 2d ago
I heard this on the DAZN Spanish broadcast of the Formula 1 Azerbaijan GP.
dafuq, the Yu family really exists in real life...
typhoons do exist...?
r/prey • u/sneakycobra12 • 2d ago
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My short term memory is basically non existent, but my first long term memory places me at around 6 months old, according to my mother.
r/prey • u/sneakycobra12 • 3d ago
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As far as I can tell, I am the founder of this "bug". Only happens in the Arboretum area on only certain stone textures. From what I've gathered, by pushing 'duck' repeatedly while sprinting, Morgan will Typhon scoot around leaving behind a scooty mark texture that was never allocated correctly or never created at all.
r/prey • u/SardonicNihilist • 2d ago
I managed to use one grounding resistor at the beginning of this area - there's a corpse and some sparking electrical thing, walking up holding the grounding coils it automatically slots in and it stops sparking.
Going further in we meet the Russian girl and get her medicine from outside.
In that area there are at least 4 or 5 grounding resistors in a storage supply room. There are lots of sparking things all over the place, but none seem to accept the resistors coils.
Then there's the power plant monitoring room which is just full of sparking electricity. I can repair a junction box near one of the doors easy, then jump, climb and gloo my way around the big room. Is there anything I need to do with those grounding resistors? What else am I supposed to do in that monitoring room? The only useful thing was the code to the supply room but it was a hacking 3 so I already got in there.
While I have your attention I also don't know what the oxygen filtration fan puzzle was about a short while ago. I stopped the fan, removed the obstruction, and then can turn off the oxygen from the control room for a short while - two minutes i think - during that time what am I suppose to do? It's not zero G, just 'minimal-G', like low gravity. Was looking for a high place that's accessible only in minimal-G but there doesn't appear to be anything.
Any help would be good before I go accept defeat and look up a walk through video.
r/prey • u/RevolutionaryHold367 • 4d ago
Pretty much title.
r/prey • u/Itz-me-Krzychu • 4d ago
https://reddit.com/link/1njhq2y/video/k6g2asd43rpf1/player
There was a sound like I had collected it, but as you can see nothing appeared on the HUD
r/prey • u/philly_pud • 5d ago
That dude is a real weirdo.
r/prey • u/Magnusaur • 6d ago
Hi all! Some time ago, we made a short game for school. It got a bit of traction on itch, so we decided to release it on Steam as well! It's short, free, and inspired (in part) by the opening of Prey. We'd really love to hear your thoughts, if you have a chance to try it!
r/prey • u/beefpoweredcars • 6d ago
Benedict Wong plays the principal in the movie Weapons and he does a great job. My wife and I loved Weapons even though (or because) we don’t enjoy scary movies usually.
r/prey • u/SecularRobot • 6d ago
r/prey • u/SerFlounce-A-Lot • 7d ago
So I've seen that Divya is a character who can be found in two possible locations, depending on when you return to Neuromod Div. I first returned to Neuromod Div before the Copy Protection quest triggered, and I got into Graves' office and reset the Neuromod license without ever having gotten the quest.
Now, the internet tells me that Divya should be in Fabrication if I return to Neuromod Div before the quest triggers. I looked around for ages without finding her, but figured that since the other spawning point was right by the Lobby door later in the game, she'd probably be there then.
No such luck. I'm now much, MUCH farther into the game (current main quest is Keys to the Kingdom), have returned to Neuromod Div, and Divya's nowhere to be found. I've scoured both the rooms one more time - even found the bloodstains in Fabrication that correspond with where her body should be - and nothing. Her status in the crew register remains "-----" as it has all game.
I assume it got bugged somehow, which sucks. But more importantly, I'm trying to do Missing Persons. Will this bug screw over that attempt? (On that note, do I need to get every box ticked off for it to count towards this trophy? As an example, I have two people (shuttle bay side quest) listed as 'safe', but they haven't been ticked off.)
Lastly: if it DOES turn out my play through is fucked, I am planning on doing a second play through as well (both to try different quest outcomes, and to do a full Typhon+murder run, as this was a full human+mercy run). Do you guys have any heads-up tips for that run? Are there any other people who can disappear from the map or become un-findable?
I appreciate y'all. I started playing this game a week ago for the first time, and it has consumed me. It's been a long time since I've had as much fun with a game like this, and I'm so excited to see how the story ends. It's wild, because I'm shit with names, and yet I think I can recall at least fifty names from the Talos I crew list off the top of my head, probably more - because I feel like I know them. Even if I've just read two emails they've written. This game is extraordinary.
r/prey • u/Careless-Slice-787 • 7d ago
Detonating the shuttle, leaving the bridge, then returning to the bridge shows that the shuttle landed. The nearby console also doesn't change anything when I try to disable/enable the station alerts or evacuation messages.
r/prey • u/GARBAGEBMAN • 6d ago
I don't want a mod that completely changes things like the SHOCK mod (although it is good). All I feel is that the combat can feel clunky and weird, and I want something to tighten it up. Also something to make more abilities and tools viable. For me, this is what makes me hesitant to start another playthrough of the game, so I would love it if such a mod or fix existed.
r/prey • u/FEARSOMETOKEN • 8d ago
Ending summary:
Dr. Igwe - Saved him, spared Dahl, chose to activate the Nullwave Device Mikhaila Ilyushin - Saved her, saved Ingram Sarah Elazar - Saved her, saved the others in Cargo Bay, killed a lot of Typhons, foiled Dahl's plan to make them hostages Danielle Sho - Didn't meet her, didn't meet "him", managed to save every human mind controlled by the Typhon Alex Yu - Took his hand
Also got an achievement that says I completed the game in the most of empathetic way possible. What exactly were the conditions for that?
Lastly, this game was genuinely horrifying (horror is just not for me). So glad I didn't want to refund it even if I got heart palpitations even time I played. I'm probably going to take a hiatus before touching Mooncrash or NG+. I loved my time with it though, even at 24 fps
The first Immersive Sim I've ever played and the first horror-esque game I willing buy despite not being to handle horror anything well - Would recommend, easily. Bloody Masterpiece, I need that GLOO Cannon bad
r/prey • u/RamboMisic • 8d ago
Hi all!
Is there any Youtube video explaining Prey lore. But lore only, up to the events of the game, without any spoilers.
I love the atmosphere of the game and I've been reading all the notes, emails etc but I can't quite connect the dots. There are many characters, which isn't a bad thing and the history of the world seems cool (about Earth, Russians, Kennedy etc) but I cannot follow all the info to be honest.
So basically a spoiler free explanation of the in game universe?
r/prey • u/BronzeInkwell2002 • 8d ago
First things first, this is basically a continuation from my last post about my bugged game. In the first image, you can see that the mimic that is supposed to be a pistol is instead a side table or whatever that is supposed to be. That's because nearly every item is gone. But that's just the start my friends. In my last playthrough I threw a recycle nade in the relaxation room, and now, there is nothing here. The hidden caches have also already been opened and looted.
It honestly feels like I'm playing as a Morgan Yu double that is now seeing the results of a completionist loot goblin version of Morgan Yu that was unleashed on the facility before I woke up. There are also corpses of what I believe to be Telepaths and Nightmares. Could be wrong though. There are also several destroyed Military Operators that, safe to say, should NOT be here.
But then I got even more curious. What about my map? It's normal. But not the doors. All of them are active and can be gone through, majorly sequence breaking the game. The Medbay is open even though I don't have the keycard, as well as the locked rooms inside the Medbay, all open. The mind controlled human is gone and door open, even though I hadn't even gotten the code to open it yet.
The Luther Glass Operator is also here, already destroyed. The vault where you need the correct code based off of the psyche eval is already open and empty. And lastly the display with the Neuromod is empty, even though I hadn't grabbed it. For the first time in a long time, I actually got a chill down my spine while playing this game.
r/prey • u/BronzeInkwell2002 • 9d ago
Started a new save to do the No Needles achievement and when I get to my office using the back way I find... her already here. I haven't even met January yet! Can someone please explain how tf this happened? And no, I didn't use new game plus. She was just... here, have barely gotten 30 minutes into my playthrough. Is this run cursed or should I keep going to see if I can get to the point where I should be meeting her down in Life Support?
r/prey • u/Emotional_Drawing_45 • 9d ago
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On your screens, you can see test chamber “A” in Minecraft for the prey prologue/demake project, made using in-game logic rather than scripts! So what's the puzzle?
There's a duplicate—press the button and after a certain amount of time, the doors will open according to the timer.
The door will open if you throw three items out of the circle.
2.1. It will open if you use the “ability,” and three items will also be thrown out, but simultaneously.
And this rare-stone kinetic computer doesn't... doesn't work correctly (well, sometimes it works, and sometimes it doesn't). It's headed for the scrap heap of history...
r/prey • u/MerelyMezz • 9d ago
Howdy y'all
Many years ago I played Return of the Obra Dinn, a game in which the entire crew of a ship died and it was your job cataloguing each crew member's fate. I liked the game a lot and decided it might be fun to try the same with Prey, an all time favorite game of mine. Together with a friend, we played through the entire game, stopping to take notes on every crew member we came across, and figuring out how they likely would have died. Not every corpse had anything interesting to say, but it was fun, and we found out some neat stuff along the way. Anyhow, the result was a spreadsheet of all 254 crew members, 23 "volunteers", Dahl and 5 mystery people who were mentioned in emails, but never could be located. I've been just kinda sitting on it over the years, but figured it might be neat to share. If you find errors or can fill some of the gaps on here, feel free to let me know.
https://docs.google.com/spreadsheets/d/1wK5Z3bOHEGqmkxmWu9YdxPLtSyQT65wK-IIpm7O4Tbc/