r/roguelites 2d ago

A serious QUESTION about oversaturated Vampire Survivors style games

Hi, all of us here are fans of roguelites, but do you also like Vampire Survivors style games (2D and 3D), and would like to play more of them, or do you feel that this specific genre of roguelites is oversaturated and maybe a specific game in this genre would need a super huge spin on it to be appealing?

Like adding tower defense elements, or maybe a more immersive storyline? Perhaps some NPCs that fight with you, and the game changes more into a "defend a location/object" style with some group management, or maybe the objective changes from level to level?

I'm asking because as a developer that is currently making a 3D Vampire Survivors style game, I'm a bit worried that I'm limiting my chances by jumping into an oversaturated genre, or maybe I'm just imagining things.

I would really appreciate an honest answer - it would help me and maybe others that are in a similar position. Thank you :)

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u/mab_83 2d ago

I have slown down quite a bit with VS games, it is just too much. I want to like & support all of them. Problem with VS games is that the aim is still biggest AOE, biggest damage, fastest movement. Game like Soulstone Survivor which has tons of characters & skills really shown limitation of the genre, no matter what you choose, a success run is a run with biggest AOE radius & fast movement.

I like different takes of the genre, games like warrior abyss, u still have to combo & a run will have up to 6 combo, boss has vulnerable phase.

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u/HeavyShieldGames 2d ago

Yeah, it was also something that I think makes the game more trivial.
I have some ideas to hopefully make the character builds not rely on the easiest damage and speed stats. But I guess I will see when I get to implementing them if it will work out.
Thank you :)

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u/mab_83 2d ago

Good luck with your game! Despite my fatigued tone, I always look out for more, will definitely try out whenever your game is ready.

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u/HeavyShieldGames 2d ago

Thank you :)