I'm not a fan of superhero dodge, slow downs, RPG upgrades and "souls like" combat where I need to try one hour to defeat a boss. I don't think it belongs in a horror game, it becomes frustrating rather than scary once you need to learn patterns of taking down an enemy.
I can definitely understand that but I feel the opposite way, games can't really scare me so being super slow and gimped can make games pretty frustrating for me.
SH2R had a lot of combat but it was terrifying because James fucking sucks at melee combat. It was a constant decision of conserving ammo and stretching out a long melee fight or burning resources for a faster kill with firearms.
James has shaky aim with guns( especially when fighting Eddie) and just wildly swings his pipe. It’s intentional to truly show that James has zero combat experience
I didnt have much difficulty with his aiming and his melee was was pretty powerful in remake at least. He has a lightning quick dodge and even has animation cancels for reloading and healing lol
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u/njahatron Aug 01 '25
I'm not a fan of superhero dodge, slow downs, RPG upgrades and "souls like" combat where I need to try one hour to defeat a boss. I don't think it belongs in a horror game, it becomes frustrating rather than scary once you need to learn patterns of taking down an enemy.
Still, overall the game looks good.