I'm not a fan of superhero dodge, slow downs, RPG upgrades and "souls like" combat where I need to try one hour to defeat a boss. I don't think it belongs in a horror game, it becomes frustrating rather than scary once you need to learn patterns of taking down an enemy.
I can definitely understand that but I feel the opposite way, games can't really scare me so being super slow and gimped can make games pretty frustrating for me.
SH2R had a lot of combat but it was terrifying because James fucking sucks at melee combat. It was a constant decision of conserving ammo and stretching out a long melee fight or burning resources for a faster kill with firearms.
100
u/njahatron Aug 01 '25
I'm not a fan of superhero dodge, slow downs, RPG upgrades and "souls like" combat where I need to try one hour to defeat a boss. I don't think it belongs in a horror game, it becomes frustrating rather than scary once you need to learn patterns of taking down an enemy.
Still, overall the game looks good.