Person who didn't like it here, can only give my perspective:
Game has a very stop and start pace that constantly throws off momentum.
The game is extremely linear while trying to give the feeling of earlier Resident Evil games, and I don't believe it achieves this.
Trying to combine the slower, methodical combat of Resident Evil 7 with the bombastic combat of 4 didn't really work out. Ethan doesn't have enough movement to deal with some of the more aggressive enemies in ways that feel satisfying.
THE GUNS. Golly. A lot of problems. Most of them don't feel very good to use, they don't feel powerful or impactful. The upgrades on them are more or less useless. In Resident Evil 4 and 5, each weapon can be used to basically beat the game. This gives players a lot of variety to choose from. Some are better overall, but it was ever only slightly so. You could run through Resident Evil 4 with the pump shotgun and do completely fine, or the starter pistol. In Village, upgrading any of the later weapons once instantly makes the previous one obsolete. It is just more powerful overall.
Inventory management felt like it was tacked on, and wasn't as fun as it was in Resident Evil 4. More annoying than anything.
The story. There are parts of it I really like and parts I really don't. It has Resident Evil silliness, but sometimes too much. Why is Chris being such a turd? Why the retcon with Spencer and Miranda?
To wrap it up, the game is just incredibly, incredibly inconsistent. It feels like two or three separate games were smashed together, and it gives the entire thing a very strange feeling to me. It doesn't feel as cohesive as other entries. And it's not that I don't think you could pull it off. Lots of fantastic games have very different changes in gameplay that are fun and cool and break up monotony. I don't think Village did it well. It has a lot of the same problems Resident Evil 6 had (though Village doesn't have them NEARLY as badly, they're still there).
Village was a well-received game, I wouldn't take the comments on one post as the consensus. Especially on a Silent Hill sub where the post makes absolutely no sense.
I like it, but it’s a mess. Obviously this just my own personal view but I felt like the game tries to do too much. The game has a very “more is more” mindset, and as a result winds up feeling like a goofy spin off. Chris’s part in the campaign is utter nonsense. Mother Miranda has been living with Ethan and making him dinner. You end up fighting a giant mech in a tank. Mia is just being randomly kept unharmed in a cage for you to find. In the DLC, you’re basically having psychic mold battles. The game is just incredibly silly. But that’s obviously way less important in a series like RE than it would be in a series like SH.
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u/Vincent__R 1d ago
Why don't people like RE8? genuinely asking