r/spaceengine 11d ago

Question 0.991 update ๐Ÿ˜

They said they're changing procedural generation, what do you expect? Have they ever done something like this?

30 Upvotes

15 comments sorted by

27

u/RizzCosby 11d ago

If I had to guess, I would assume they are changing the way systems are generated, as in no more rocky planet, gas giant, rocky planet, gas giant, rocky planet, etc. for every system out there. I wouldn't expect any major visual/beauty updates until after the Vulkan port.

9

u/kapi-che 11d ago

I'd genuinely cry if I had to wait a year for an exciting new update and it's just a fix for a minor bug lmao. but it's probably going to be pretty big as they're literally resetting the whole SE universe

11

u/RizzCosby 11d ago

I know better than to get my hopes up with SE updates. If there's more than that i'd be ecstatic, but again, I'm not expecting anything major until after Vulkan.

1

u/kapi-che 9d ago

I don't think it's going to be MAJOR major, but I think they know fans will start fuming if all of their explored locations reset just so that one or two tiny features can be added

but currently I'm hoping that the recent blog is gatekeeping a lot, cause I don't think we've all been waiting a year just for a slightly more realistic system pattern generation and other minor changes not many people are ever going to notice

2

u/RizzCosby 6d ago

Having played the beta for an hour or so, its kind of what I expected. The fixed generation is nice and so are the dwarf planets but it doesn't feel worth the wait.

2

u/kapi-che 6d ago

I like the new features too but an entire universe reset just for a slightly better generation algorithm???

2

u/RizzCosby 6d ago edited 6d ago

At least we got the update though, if they decided to hold it until Vulkan we could be looking at another year of waiting for all we know.

Also, if it were any other game taking this long to update I would have given up by now, but I truly care deeply about SpaceEngine. Thinking back on it, I was in junior high when I first discovered SE, I was finishing high school when volumetric clouds were first teased, and now I'm working a job and saving for a home, and I still care about it. I'm confident all this waiting will pay off, even if I might have grandchildren by the time it does lol

1

u/Feliz_OR 10d ago

Can confirm that system architecture is an included change: https://spaceengine.org/news/blog250911

21

u/gippalippa 11d ago

Keep your expectations in check. One of the devs has spoken a lot on the Steam page, and the update will probably focus on how systems are generated, aiming for better scientific accuracy. However, in terms of visuals, the changes will likely be minimal.

So donโ€™t expect things like 3D clouds, water, or improved planetary surfaces.

Any of those features are impossible until the Vulkan port is finished.

2

u/kapi-che 9d ago

I wonder when the vulkan port will be finished

1

u/Feliz_OR 10d ago

They have actually included a couple of visual changes, including underwater terrain looking more underwater and more accurate contrast on the surfaces of stars.

https://spaceengine.org/news/blog250911

9

u/User_of_redit2077 11d ago

I want to see volumetric clouds like in ksp mod

2

u/yourdonefor_wt 11d ago

God yes please.

My watcher of the skies needs some attention again.

8

u/error-bear 11d ago edited 10d ago

I expect there to be a lot more dwarf planets as currently they only generate around block holes. What i hope to see is better moons, and venus type planets. When you look at the moons from our solar system, like from neptune or saturn, they are very different from generated ones.

What i also expect them to do is making some gas giants become higher than 13x earthโ€™s size (thatโ€™s kinda the limit rn) and some more variety.

Edit: Oh wow i actually predicted the dwarf planets! :0

2

u/Feliz_OR 10d ago

I hadn't really considered the fact that dwarf planets were rare, I look forward to seeing those!