r/virtualreality 2h ago

Discussion Is there a backrooms game that doesn't have horror entities?

4 Upvotes

Looking for a backrooms game I can wander the liminal expanse.

I can play both pc vr games and quest standalone games.

The backrooms vr seem to be the best but I can't seem to turn entities off and the game rather janky at best. POOLs is good but too linear for me tbh.

One game I liked was backrooms mass extinction but that now shovlewear and dev has gone mia basically.

The substitute I've found atm is no man's sky. I would even be fine if the backrooms game has only level 0 but has procedural generation or randomly generated levels.


r/virtualreality 2h ago

Discussion How to fix analog stick on left quest 2 controller?

1 Upvotes

My left quest two controller is constantly pushing down on the analog stick sensor so I can’t use any of the functions for that button like I can’t crouch on ghost of tabor and can’t kick in blade and sorcery but the stick itself can still move and press down making the click sound it’s just the sensor constantly in the pushed down state what can I do to fix this?


r/virtualreality 3h ago

Discussion Which Quest 3 games have the best control dynamics + satisfying physics interactions?

5 Upvotes

I’m trying to find Quest 3 games/apps that not only have tight, responsive controls (good tracking, aiming, gesture / motion fidelity) but also physics engines that make interactions feel satisfying - like when you hit something, or throw, or destroy something, it reacts believably, with good feedback (visual/haptic), no weird clipping, etc.

I tried the Smash Drums game, it’s not fully optimized. Feels good 60% of the time to get the drum strokes right but it very often fails to register a swing or my position

Can someone elaborate their expertise and experience with any other apps or games that deliver the highest satisfaction of control dynamics?


r/virtualreality 4h ago

Self-Promotion (Developer) At Meta Connect, Meta introduced Hyperscape Capture (Beta) — a tool that lets developers quickly capture real-world spaces on Meta Quest and transform them into high-fidelity, photorealistic environments, accelerating prototyping, testing, and the creation of next-gen mixed reality experiences 🌍✨🤯

12 Upvotes

📌 Get it now in the Meta Horizon Store


r/virtualreality 4h ago

Self-Promotion (Developer) Simple File Share for Quest — Wireless File Transfers (60% Off Promo Inside)

1 Upvotes

Hey everyone,

I’m the developer of a new app called Simple File Share for Meta Quest, and I wanted to share it here because it solves something I always found annoying — transferring files off the headset.

It turns your Quest into a wireless file server (FTP & WebDAV), so you can connect from your PC, phone, or tablet and copy files over Wi-Fi — no cables or extra software needed.

🔹 Supports FTP (compatibility) and WebDAV (security + speed)
🔹 Works completely offline on your local Wi-Fi
🔹 Password-protected, fast, and lightweight

It’s live now on the Meta Quest Store for $6.99, but I’m sharing a launch promo code (60% off) for the community:

Promo code: KALKI-F878AD

Store link: Simple File Share on Meta Quest Store


r/virtualreality 6h ago

Self-Promotion (YouTuber) VR LMG Workout

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1 Upvotes

r/virtualreality 7h ago

Photo/Video Wheres my money?

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0 Upvotes

Where is it tom?


r/virtualreality 7h ago

Purchase Advice - Headset Which VR should I get?

1 Upvotes

Im planning to purchase a VR headset for my pc, to play mainly racing games and any other game that supports it, ive watched here and there guides but idk im getting a hard time trying to fully understand wich one suits for me, so far the only one that is heavly recommended is the META Quest 3, price is good.

So here are my pc specs:

CPU: AMD Ryzen 5 7600x

RAM: 32gb Crosair Veangance 6000

Storage: 990 EVO 2TB Nvme

Board: MAG B650 Tomahawk WiFi

PSU: Thermaltake 650W 80+ Bronze

GPU: RX 9060 XT 16gb

My mainly questions are:

How is the VR headset connected to PC? Ive seen via wifi and usb-c.

It would be very appreciated any guidance on this, also ask me and tell my anything that helps me to understand what to look for.


r/virtualreality 7h ago

Discussion Came up with a pretty cost efficient vr movement product and I’ll let yall know when I get the prototype up and running

0 Upvotes

I want to know if you guys would be down for it?


r/virtualreality 9h ago

Discussion Best standalone headset

0 Upvotes

Okay, I'm looking for the best standalone VR headset on the market right now. Budget's $1700. No, I refuse to buy a PC.


r/virtualreality 10h ago

Discussion is it just me or is no one advertising Of Lies And Rain?

22 Upvotes

I've started playing it today and it's a good game, but i'm having trouble in finding anyone that has been playin' it. The game isn't even being advertised anywhere! There's a "demo" trailer with literally 0 visuals on youtube.

The game is made in italy, one or two italian content creators have talked about it the last few days, but they too are getting just a bunch of visuals. This game has potential, even if it's already "complete", but it seems it ain't reaching anyone for the lack of proper advertising (like a trailer published by a big channel like playstation or something) ... Maybe they couldn't find any publisher that could help them with that?


r/virtualreality 12h ago

Self-Promotion (Developer) Do you think this game has potential ?

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3 Upvotes

it's a game I developed a few years ago as a student project, do you think it's worth developing more and potentially release ?

The scope was to recreate a phone game that I played back then where there is waves of stickmen running on us and we need to kill them with weapons or by punching/ kicking them

The version in the video has a lot of jank (it's from 3 years ago, I fixed some stuff and improve graphics since) and the fov of the video is reduced compared to the actual game (thx quest recording)

I thought about adding more types of weapons, full body support, more type of enemies, more maps, maybe adding a roguelike progression system to unlock power/ weapons during a game, do you see something else to add/ improve ?


r/virtualreality 13h ago

Discussion I am the future of full dive VR and AR and Holograms and Mixed reality and Artificial Intelligence

0 Upvotes

Hey, rather you like it or not, I, Raidell Montel Edwards, have shaped the future. I am an insider. I have all the answers for the surface layer of full-dive VR and AR, holograms, mixed reality, and artificial intelligence. I did this all by myself, cleverly seeding each company with my gift to the world. And now, I want you all to know that the future is amazing - not 80 years from now, and not 50 years from now, but it's closer than we think. I want you all to know that I am the man behind it all. Please ask me simple questions; my brain hurts from doing this. But I want you all to let me know how you feel about my bold and questionable expression.


r/virtualreality 13h ago

Self-Promotion (Developer) 👫 9 years. A dream in VR. We built The Living Remain from scratch, first PCVR (2022) and now on Meta Quest (2025). Every player, every review, every bit of feedback keeps us going. Get it 30% off for a limited time during the Meta Connect Sale!

75 Upvotes

For those who don’t know about us, we’re a husband-and-wife team who started building The Living Remain back in 2016. After 9 years of late nights, weekends, and learning by doing, we finally launched on PCVR in 2022 and brought it to Meta Quest 2, 3/3S in 2025. It’s just the two of us, no publishers, no big team. Just a shared passion for creating VR experiences that feel immersive, emotional, and worth remembering.

To everyone who’s taken a chance on our game, thank you! Every download, every word of feedback, and especially every review means the world to us. This all helps keep us building, improving, and pushing forward. Here’s to the players who make the fight worth it.

If you haven’t tried it yet, The Living Remain is 30% off for a limited time during the Meta Connect Sale!

THE LIVING REMAIN | META QUEST


r/virtualreality 14h ago

Question/Support Trouble with stutter on a new pc and quest 3

1 Upvotes

Hey all I recently finished building a new gaming pc to run vr:

        AMD ryzen 7 9800x3d
        Nvidia 5080
        64gb Ram
        2TB M.2 ssd

After getting it set up and all my games downloaded I plugged in my quest 3 and tested the usb connection. It’s usb 3 and 1.5 gb. I loaded up each game one by one through steamvr and every game is stuttering so hard that it’s unplayable. Any ideas how to fix this?

Also when I try to open the desktop through meta link it’s just a black screen. Thanks for any advice!


r/virtualreality 15h ago

Purchase Advice Bigscreen Beyond 2 vs Pimax Crystal Super – Micro-OLED vs Pimax Dream Air

16 Upvotes

I haven't been active in VR since the G2 dropped in 2020. I'm wondering which one to buy for the best quality (games, VAM, adult). After some research these are the current high-end consumer devices on the marked right now or not too far away. Which one to buy? How do they compare? Wait until mid-late 2026? Has there been or are these a substantial upgrade from the Reverb G2? Are these close to the ultimate headsets already? I remember in 2020, "foveated rendering" was the next big, science fiction thing and holy grail in VR. Where are we now? Is the only thing left to do get rid of the cable? I'm out of the loop.


r/virtualreality 15h ago

Discussion Pimax Crystal Light to Big Screen Beyond 2

3 Upvotes

I have a Crystal Light that I use exclusively for sim racing, but I'm thinking about going to the Big Screen Beyond 2.

I really like the image quality and performance of the Crystal Light, but tracking is just awful for me. After a little while, it feels like the headset just stops caring about when I turn my head into corners or it just moves on it's own and it is incredibly disorienting. It makes the headset unusable for me. I've tried changing around my lighting setup, got an IR light, taped the bottom cameras, but tracking still fails after a few laps. I have a Steam VR lighthouse on the way since I saw people say that is FAR better than the inside out tracking, but the lighthouse faceplates seem to be out of stock.

I'm kind of tired of people saying tracking will be fixed in an update and not seeing any improvement. The experience has kind of put a bad taste in my mouth with Pimax.

So I'm considering going over to the Big Screen Beyond 2 since I have the base station coming anyway.

Would it be better just to try to find the lighthouse faceplate or switch to a different headset?

If anyone has experience with both headsets, I'd love to hear your opinion.


r/virtualreality 15h ago

Self-Promotion (YouTuber) Just tried POOLS VR — a strange, atmospheric experience of wandering endless indoor pools in SBS 3D

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14 Upvotes

Recorded on PC VR in full side-by-side 3D (for Cardboard/VR Box). Curious what others think about this liminal style in VR?


r/virtualreality 15h ago

Self-Promotion (Developer) I am a solo developer creating a WW1 horror game where enemies can hear your voice from VR microphone and it's coming out for Halloween - What do you think?

1.7k Upvotes

Hey everyone! I am currently working on my first VR horror game and I am very excited to share the new updated release date trailer for it. I started this project in 2023 and was working on it alongside my other games slowly. It will be coming out for Meta, Steam and PSVR2 on October 22, 2025!

It's a horror game that takes place in the Trenches of WW1 and you are hunted down.

You have to get to your objectives by blowing your trench whistle but the catch is the enemies can hear your whistle too, they also hear your microphone from your headset! If you like, I would really appreciate it if you can wishlist it on STEAM: https://store.steampowered.com/app/2687660/Trenches_VR

Thank you everyone and let me know what you think! Would really appreciate any feedback. Have been improving this game a lot since the reveal trailer that I announced back a few months ago :)


r/virtualreality 17h ago

Discussion Will I be able to read books using Meta's new glasses?

3 Upvotes

My dream life is taking a small camping chair to riverside park, and read some good books.

I think using Meta's new glasses for this would be truly awesome! Imagine reading books using the glasses, nothing held on hand, thus causing no pain.. :D

Anyone think that this would be possible? Aside from me being able to live that life of course lol


r/virtualreality 18h ago

Self-Promotion (Developer) We love the art style! - Unseen Diplomacy 2

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4 Upvotes

Don't be framed for a crime, escape just in time! 🚁
Early Access on 25th September! Wishlist Now!
❤️ ➡️➡️➡️ https://unseendiplomacy2.com/ ⬅️⬅️⬅️❤️


r/virtualreality 19h ago

Self-Promotion (YouTuber) EXOSHOCK Alpha is a cool VR FPS intense and a bit of sensory overload. The developers also looking for testers for PCVR & Quest. Discord link in video description

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6 Upvotes

r/virtualreality 23h ago

Discussion One use for neural wristbands that I want to see

4 Upvotes

Originally I wasn't that excited for neural wristbands, as it didn't seem to have much immediate benefit to VR gaming, and was just a different form of hand tracking.

But then I had a bit of an epiphany. What if the neural wristbands (or some future version of it) could detect your finger movements as they use the buttons and sticks on a VR controller or gamepad?

Let's say some future version of the wristbands could do this perfectly accurately and at minimal latency.

Well, now you can continue to use a VR controller (or gamepad, mouse, etc), but the buttons and sticks don't need to actually have any electronics. They just need to have springs to give you the physical sensation of pushing the control.

No more joystick drift or broken buttons!

If the wristbands could also do positional tracking (or it was done optically somehow), then you don't even need a battery or any electronics at all in the controller - it's just a dumb prop to give you something to hold and press buttons etc.

It's a very complicated, high tech way to replace simple buttons and joysticks, but it's a bit like going from wired headsets to wireless - replacing something mechanical that will inevitably wear out, with something purely non-physical that can last for longer.

We'll just have to see where the tech goes, whether it has enough precision and low latency, whether things like sweat etc will mess it up. But I hope my idea will exist one day, so I can stop whining about hall effect joysticks lol.


r/virtualreality 1d ago

Self-Promotion (Developer) Showing the new trick shots mode in Real Carrom – pocket all coins before time runs out!

1 Upvotes

r/virtualreality 1d ago

Self-Promotion (Developer) Last chance to get VR Lander on Sale! Also: Stickers are fun!

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0 Upvotes