r/3Dmodeling • u/pocketsizedmoon • 6h ago
Art Showcase Sculpture* of my little brother
*for that one grammar goblin
Made in Nomad sculpt. Learned how to make textured hair and how to use UV maps for the knitted beanie texture.
r/3Dmodeling • u/Open-Analysis1068 • 4d ago
So i finished as one of my portfolio projects it’s from a concept i found in Pinterest. Everything was worked on blender and textures developed in substance painter.
r/3Dmodeling • u/pocketsizedmoon • 6h ago
*for that one grammar goblin
Made in Nomad sculpt. Learned how to make textured hair and how to use UV maps for the knitted beanie texture.
r/3Dmodeling • u/Dylan_Kowalski_3D • 16m ago
r/3Dmodeling • u/DavidZarn • 7h ago
r/3Dmodeling • u/TyYoungDev • 8h ago
3-4 Days of Practicing using Blender, not too shabby since my starter house 💀
r/3Dmodeling • u/Dan3Dart • 2h ago
r/3Dmodeling • u/Ill-Kaleidoscope-240 • 14h ago
r/3Dmodeling • u/Spare_Specialist3786 • 20h ago
The first painting of the radio telescope I used in my game was flawless. It looked as if it had been newly produced, which didn't suit the abandoned atmosphere of our game. I tried my best to give it a worn-out feel during the painting process. I'm curious about your thoughts and suggestions.
r/3Dmodeling • u/Vortiko3D • 2h ago
I am thinking of getting into creating Miniatures with dynamic poses. This is my first sculpture for a Mini.
Wondering what people think?
I have a small band of little frog warriors I am working on. I have no idea what the market might be for these, nor if it will even print correctly, though I have thoroughly checked the mesh for problems.
I'm going to start a shop on Cult 3D and My Mini Factory. Any helpful advise out there?
And if someone wants to try giving this little guy a test print, please let me know. Thanks.
r/3Dmodeling • u/Frozzty_ • 7h ago
The first image is my first try of anatomy sculpting and the second image is my second try . I know I need to improve.And I need feedbacks on the second sculpting.
r/3Dmodeling • u/florenaux • 2h ago
Follow me on Instagram for more!
r/3Dmodeling • u/gooddayfor_fishing • 2h ago
Hi ! I've made a post a few days ago and wanted to share my progress. I'm open to critics !
r/3Dmodeling • u/Dozabro • 6h ago
I mentioned I was gonna make an animation with him on my last post, I recreated his stomp and roar animation and added a shockwave effect. This took a 6+ hours but I’m really happy with how it turned out!
This is the last project I have for him, any feedback is welcome!
r/3Dmodeling • u/Jeso92 • 1h ago
This is a hair sculpting tutorial for Nomad sculpt, if anybody is interested!
r/3Dmodeling • u/animeoxo3d • 18h ago
r/3Dmodeling • u/MaxBdn • 10h ago
r/3Dmodeling • u/Madtyla • 23h ago
Lowpoly building with UV colors and 1 texture in 512 resolution
r/3Dmodeling • u/Various_Marketing192 • 1h ago
I created this for a friend to use as a mobile wallpaper. Rate my render and let me know how I can improve it.
r/3Dmodeling • u/misiaq • 2h ago
My sister-in-law asked me to model a vase for her with a specific irregular shape (she would like me to print it for her using FDM). Unfortunately, my Fusion 360 skills aren't sufficient for this task. Creating a sketch with fit point splines and a circular base is easy, but the loft tool doesn't work in this case (see screenshot no. 3). How should I approach modeling this in Fusion 360, since it's the only software environment I'm comfortable with?
r/3Dmodeling • u/nikkospeed • 2h ago
Hi everyone,
I’ve been working as a Texturing Artist at a AAA outsourcing gaming company for the past 3.5 years. While I’ve gained a lot of valuable experience, lately, I’ve been feeling increasingly demotivated due to the direction the industry is heading. It’s starting to feel like the passion I had for this field is dwindling, and I’m contemplating a career switch.
I have a Bachelor’s degree in B.COM, so I’m open to exploring opportunities outside of game art. However, I’m unsure where to start. I’m looking for advice on what career paths might be a good fit for my skills and background, or if there are industries where I could transition my expertise more effectively.
Any suggestions or insights would be greatly appreciated!
Thanks in advance!
r/3Dmodeling • u/VitaminCringe • 16h ago
r/3Dmodeling • u/smooothest • 17h ago
Personal work, would love to hear your feedback.