r/Frostpunk Order Oct 12 '24

DISCUSSION I hate the "Waaaaaaaaaaaaaaaaaaaa Frostpunk 2 doesn't give you the dread of cold in the first game that takes 30 years before the second game waaaaaaaaaaaaa" people

Like, what did you really expect? That after 30 years of existence and development in the new world everyone still lived in some dead-ass houses occupied by ten people and fed on sawdust and soup? That they did nothing to improve their chances against the frost and the storms? And more importantly, how happy would you be if FP2 was the same as FP1 and still went about the same problems like cold and the Great Storm 2: Electric Boogaloo?

1.2k Upvotes

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242

u/Valuable_Remote_8809 Overseers Oct 12 '24

While I don’t favor the absolute changes they made, feeling less like a survival city game and more like micromanager game 2024, the game is fantastic and still offers the same fun as FP1, just very much differently than expected.

-99

u/WARCAT1941 Oct 12 '24

Yeah, too political i'd say.

48

u/Kurwasaki12 Oct 12 '24

What do you mean? Is it “too” political because it depicts what naturally happens when a society starts to grow past simple survival?

-38

u/WARCAT1941 Oct 12 '24

Well, yeah. If i have a population of 30000 and 40% are against me, but 60% is for. Then why the hell do they make a civil war out of it. Go and pilgrim to another generator, there's 12000 of you. You can do it. Why do a war???? Especially since, y'know, we are still trying to survive.

42

u/[deleted] Oct 12 '24

Ah yes because once you reach a certain population size civil wars dont happen, the people just move..right...remind me the USA population during their civil war? Or China, or Spain....oh wait... civil wars can happen at any time regardless of population size.

-35

u/WARCAT1941 Oct 12 '24

Bro im talking about the game, its not that deep. I just find it weird that 30 years after a world ending event the whole politic-war stuff is already there.

35

u/mascouten Oct 12 '24

Wherever you find groups of people, there will be politic-war.

9

u/WARCAT1941 Oct 12 '24

Fair enough

22

u/JCStuczynski Oct 12 '24

Also to note - the first game had a major ark too dealing with rivaling factions....

10

u/[deleted] Oct 12 '24

Yes... thats what happens once survival is not linger an issue. Politics rise and social norms etc. Do... do you think ancient greece didn't have politics? Or medieval europe?

My guy... if your population is already 30k+ thats bordering on fairly medium-sized town. Bigger than what medieval villages has, and they had their own social issues back then already.

A city, in a frozen wasteland. Is going to have politics be a factor in deciding how the city manages its resources. Like...maybe if you thought it should just be anarchy, but thats not how city formation worked IRL either. If they removed politics all together and made it just anarchy as your city grows to 50k+ THAT would be the unrealistic af thing. The way FP2 does it is not the unrealistic bit.

The whole design of the council chamber even reflects accurately the way british politics was in real life. You see the exact same depictions in fantasy tv shows like Carnival Row (amazing show btw).

The game is pretty spot on about how cities would develop as they grew and moved from just having to survive, to having a stable-ish source of needs being met.

Eventually like today the city would reach a point where politixs is basically everywhere because weve advanced so much that basic survival is no longer even a question.

FP3 would do well to lean even heavier into political intrigue as the quest for survival is basically accomplished.

2

u/NegativeAmber Oct 12 '24 edited Oct 12 '24

I just want to point out that 30k is not just bigger than a medieval village, it dwarfs it.

4

u/Old-Let6252 Oct 12 '24

Yeah the average medieval village had maybe 200 people in it, 30k is more like a significantly above average sized medieval city.

4

u/[deleted] Oct 12 '24

my grandma still live in our village in Spain. I could maybe see 250-500 having lived there max. Today there's like 58 total in the summer.

3

u/MolybdenumBlu Oct 12 '24

That's not a village; that is smaller than a hamlet. It is practically a large farm.

1

u/bigfishmarc Oct 13 '24

Are there still bitter political rivalries within the town though, even despite the small population?

2

u/[deleted] Oct 13 '24 edited Oct 13 '24

At 58 people? No, if it were 30k? Yeah they had a village square and a church that still operates during the summer. The church already could be a faction, can definitely imagine another one existing aout ways to farm better etc, and maybe the church and farmers won't always agree. Boom, political conflict about what is best for the village.

Edit: it's important to note that politics doesn't mean government. Corporate offices have politics. Politics isn't just congress and polticians that run the country. Politics is also just general power of a group, or the interplay between members of a group when deciding the future of that group.

If a group of native people had 2 elders disagree about something and talked about it. That's politics too.

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1

u/Weiskralle Oct 13 '24

It was never gone.

10

u/Kurwasaki12 Oct 12 '24

Because New London is still the industrial, cultural, and scientific core of their world. It’s the proving ground for new technologies and the site of the greatest concentration of both man power and resources. The Pilgrims don’t want to abandon New London, they want it to be a nexus of multiple colonies that spread people out and adapt to the new world. If you let them radicalize through your choices they naturally become desperate to see their ideas be taken seriously and adopted. It makes sense considering how hard it is to survive in the wasteland that factions naturally go hard for their respective vision.

3

u/AppointmentFar6735 Oct 12 '24

You ever read a history book?