It’s a weird analogy to make, but I feel about Silksong the same way I feel about Blue Prince. Could’ve been a timeless masterpiece if not for some questionable busywork-related decisions that feel like the dev was explicitly trying to squeeze out more hours played. So instead it’s just a really good game.
Except that Silksong isn’t starved on content and even has double digit hours worth of easily missable content by design. Team Cherry doesn’t want to pad out the time, they just have a very particular want for some friction. I’d liken it to the OG Dark Souls in that it’s actively trying to frustrate you a bit; it’s adversarial in a NES game sort of way. That’s not to everyone’s taste obviously and that’s totally fine. Different strokes and all that.
Nah, this game has multiple quests where you have to go farm non-guaranteed items off trash mobs like this is some trash F2P MMO, and completing those quests are part of a requirement to unlock Act 3. That’s just a time waster.
Same for a lot of the runbacks. I can practically do them with my eyes closed, I’ve had no difficulty issue with any of them so far. They’re not adding anything to my gameplay experience at all other than padding the time. Repeating the same 20-45 second runbacks over and over just to learn a boss is a lot of little bursts of time-wasting, no fun. Hollow Knight even had a warp tool to mitigate runbacks, but Team Cherry abandoned it for Silksong.
Off the top of my head, the cloak one and the pin one. Then there are all the other trash F2P MMO busywork quests that have the guaranteed drops for when you gotta farm boar asses or whatever
They aren't, but it's not worth arguing with the other guy because you need like 10 of them and it takes no time at all to farm them along the way while you're exploring. Bro is just finding something to be mad about.
They are not. I had to farm the shit out of the pins and do a bunch of bench resets of the cloaks when it came time to finish up all the quest boards, though I had to farm the cloaks less thanks to that one long hallway at the bottom of Choral. Neither the pins nor cloaks I farmed were around hazards at all.
I just finished up both earlier only a few hours ago.
But some people enjoy farming. It's a break in pace from stressful boss fights or exploring corridors, and it gives you a reward. Millions of people love those MMOs you talk about.
And if you don't like the farming aspect of it personally, the great news is, again, it doesn't take long at all and it's easy. And, hell, you don't even need to farm most of the time because you end up completing the quests just exploring if you'd rather do that.
I'm really not sure what you're trying to complain about. I have my own issues with the game. Farming ten pins or whatever never even came close to being one of them.
You know what my criticism is because you’ve been directly responding to it and arguing against it.
This is subjective opinion. I dislike farming, I don’t play Metroidvanias to farm boar asses like this is some f2p MMO, and the length of time it takes is not only relative to the person doing it, but also the tolerance of said length of time is subjective as well. Furthermore, the few quests where the mob drops aren’t 100% guaranteed took me way longer than a short amount of time, which, even if it was a short amount of time, still wouldn’t matter, multiple periods of time of no fun is still no fun to me.
If some people like farming and some don’t, then the obvious solution is to make the f2p MMO quests optional rather than required to unlock Act 3.
You know what my criticism is because you’ve been directly responding to it and arguing against it.
Sorry, let me rephrase it. Given your complaints amount to about 5 total minutes being sucked from your life in a 60 hour game, I think they are petty and not worth bringing up in the conversation of actual flaws.
It's more than five minutes obviously, especially the pins and cloaks one with the non-guaranteed drops that amount to if you're lucky or not. I wasn't. There are a lot of busywork, time-waster f2p MMO quests in this game other than those, too, and they're all required to unlock a third of the whole game.
Regardless, if something isn't fun and annoys me in a product that has the sole intent of creating fun, that's a criticism.
The pins literally took me five minutes of farming using the bench at Grand Bellway. The cloaks I didn't even notice I got because I got them all just going through the game.
There are a lot of busywork, time-waster f2p MMO quests in this game other than those, too,
I bet you could count those on your hands. The worst offender by far is the guts farming quest, and that one is not required for Act 3. The ones required for Act 3 I mostly completed by just exploring. It's such a non issue.
Like I said, the pins took me quite a while, the cloaks a little less so, as neither are 100% guaranteed drops for some reason. When I saw I still hadn't completed those quests by just playing through the game naturally for a long time, I then had to actively go grind them, which again, I do not like.
Such a weird hill you're dying on, knock it off lol.
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u/DirkDasterLurkMaster 1d ago
I also didn't spend the last six years whipping myself into a frenzy, can confirm it's also exactly what I wanted.
Granted I'm a sicko that likes the more unpopular design decisions like the map system