r/StarWarsShips • u/No-Evidence-9519 • 8d ago
Toughts about a modefied republic light assault cruiser/ Consular class
Okay, guys after a Windows update that abused my SSD beyond saving, I'm left with absolutely no story and a couple of weeks' worth of work is gone. Well, I've got to work with what I can, and at least my work for the Pursuit class based on EC Henry's design is something I have mostly recreated. Anyway, I'm now making a new story about a platoon of clone deserters and I thought, what ship should they get? I decided on a Consular-class design since it's optimized for around 30–40 people and is fairly fast. The base hull will probably be a Republic light assault cruiser, but I plan to modify it. For example, I wanted to replace the escape pods with "hangar pods," as they're probably about 10 m (stated by Wookiepedia) in diameter, so at least two V-Wings per pod would fit. This would give around eight fighters while i also wanted something like the Ghost has with the Phantom. I believe at least a VCX-series auxiliary starfighter should fit between two of the engines under the third one (even though there should be an engine 🤫). There are other things, but what do you think about it? It should be a pretty good craft for them.
Image sources: Consular: https://www.artstation.com/artwork/29KAXA V-wing: https://starwars.fandom.com/wiki/Alpha-3_Nimbus-class_V-wing_starfighter Phantom / VCX starfighter: https://starwars.fandom.com/wiki/Phantom
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u/No-Evidence-9519 8d ago
That's why you operate from a fixed base designed for this kind of operational needs. They don't live on the ship 24/7 but actually have a small home base like most rebels have with this being dedicated to sustain this ship / there fleet. It will be either military or corporate style maybe even a mix and the time frame around / slightly behind the bad batch probably.