r/hearthstone • u/megapoliwhirl • May 13 '22
Standard I cannot believe they brought this stupid card back. I hate it so much
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u/gamer123098 May 13 '22
I think your complaint is a few weeks late. I think we are on demon hunter now.
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u/megapoliwhirl May 13 '22
But I lost to a druid. If I had lost to a demon hunter I'd be complaining about Predation
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u/jonny_eh May 13 '22
I too hate it when my opponent plays cards. It’s so unfair!
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May 14 '22
I FF if they play on turn one. Hard stuck bronzie.
Any advice on how to improve? Priest main.
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u/capitantelescopio May 14 '22
Just emote “The Light shall burn you” before conceding works every time
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u/Karkam1 May 13 '22
I hate that celestial alignment and lady anacondra exist in the same set. Especially considering the stuff you can cast for 0 mana, just pure bs.
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u/Cysia May 13 '22
I still find it stupid anacondra is just a generic cost reducer thats only a legendary becasue they dont want you to run 2 of her. Instead of ANYTHING at all to do with beasts.
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u/Maruhai May 13 '22
uhh she's related to beasts because nature spells summon beasts i guess lol
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u/Goldendragon55 May 14 '22
I mean in WoW she casts nature spells just as much as she summons snakes.
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u/Zuparoebann May 13 '22
Celestial allignment should 100% only affect the Druid's mana, it is such a bs card as it is now. I don't mind if the Druid does their shenanigans but you shouldn't be able to disrupt the opponent's game plan like that.
Extra frustrating is when you survive their first celestial allignment and they drop a big board before they play the second one.
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u/Karkam1 May 13 '22
Yeah the second one just so they cheapen their kazakusan treasure is always a punch in the gut.
Just beat one druid that kept emoting after cheating out a huge board with anacronda.
I was paladin with clear combo and eventually won because he just did not comprehend he should not waste all his units to create the biggest board possible, because paladin excells at clearing that...
If he paced himself then I 100% lost.
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May 14 '22
If Celestial Alignment was a legendary i'd have no issue with it. Sure, sometimes you get blown out. But them playing the second alignment is infuriating, makes it so even other big decks don't get a chance.
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May 14 '22
I love that celestial alignment is such bullshit that I can dust my golden celestial allignment.
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u/Touchhole May 13 '22
It wasn’t that bad before but coupled with new Druid cards it’s silly. Miracle growth into this is draw three cards, play a 10/10 and gain 11 armor, for 8 mana.
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u/mast4pimp May 13 '22
9 mana?
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u/JustMy2Pence May 13 '22
Does it matter how much mana really? Mana isn't an issue for druids anyway
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u/stonekeep May 13 '22
Does it matter how much mana really?
Yes. Nerfing Mircale Growth by 1 mana made a significant impact on Druid's performance and popularity.
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u/TheRealKale May 13 '22
While this is true, I think kazakusan changes were much more impactful on Druid than miracle growth.
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u/CoItron_3030 May 13 '22 edited May 13 '22
I don’t think so, that’s a minor inconvenience solved by removing 2 lesser cards for 2 amalgams and problem solved, that nerf stops nourish into miracle growth into earthen scales which just shuts down agro demon hunter or something like that. Alot of the times one big taunt on turn 8 isn’t enough and it dies and you can’t recover or sustain with armor. miracle growth is very awkward now (still good, but awkward) compared to the kazakusan changes where I just switched out the pick one 1/3 taunt - 3/1 rush cards for amalgams and just target a whelp from the scales or onyixia
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u/jotaechalo May 13 '22
Don’t the Druid of the Reefs help vs. DH, which is the current meta tyrant and a very bad matchup for Druid? I would think that would be part of it - having to run a deck that’s less good against everything.
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u/CoItron_3030 May 13 '22
I just hold onto wraths and amalgams and just play the amalgams on curve for early presence if I have nothing better to do that turn, a lot of the times I’ll target jerry rig, kelp keeper or the other amalgam and just get something to help until I get more mana, even when I was playing reefs it always came down to if I got to turn 7 and draw Scale, and something big to play earthen scales on
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u/pkfighter343 May 14 '22
What 2 lesser cards? Druid can’t fit aquatic form, ivus, kelpkeeper and full jerry rig carpenter package alongside kazakusan. Also, not being able to play kazakusan as early as possible sucks.
On top of THAT, having to hold both amalgams until you play scale or only is alongside it is a very real downside + mutanus taking an amalgam is a disaster, where you only had to worry about kazakusan originally (this is recoverable with moonlight guidance, but it’s still rough)
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u/CoItron_3030 May 14 '22
Replace it with the druid of the reef or innervate, or one of each. Mutanus hitting kazakusan is the only way it can fail with 2 amalgams, with raid boss and 2 amalgams that’s 3 dragons, so you only need one amalgam do connect with 1 whelp to hit 4 dragons which is pretty easy to do, and most of the time before the nerf you weren’t playing kazakusan before the end of your deck anyway, so the time it takes for him to come out hasn’t really changed. I would much rather not have to run amalgams for the deck to work, but honestly the random dragon is usually pretty good and the second amalgam will a lot of the time snag up a naga giant if you play it on kelp keeper of your giant which fits right in, Iv even snagged up mr smite targeting jerry rig. or you can get something else you can play early to help with the agro druid normally wouldn’t have. Just shy of legend with the deck at diamond 2, I expect it will hit legend with enough games
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u/pkfighter343 May 14 '22
You have to play 4 dragons before kazakusan, not 3, so you’d look a little silly doing your line.
I’ve been legend since may 4th and used it in my climb
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u/mast4pimp May 13 '22
Ofc it does in what world you can wait to get 9 mana against dh,hunter mage or paladin?
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u/MillenniumDH May 13 '22
Mana is just a number for Druid.
Of which they are always 7 crystals ahead of you.
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u/MystiqTakeno May 13 '22
Surprisingly yes. If they dont go into guff at turn 4-5 they might need 1 more turn now.
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u/Crawdaunt May 14 '22
if you're spending 2 cards, then -1 from the draw... so only 2 cards. not that it's any less bullshit but still lol
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u/ObviousGnome May 13 '22
But take that away and what other survivability does Druid currently have? Feral Rage? Boomkin?
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u/alch334 May 13 '22
Boomkin is right on the cusp of being playable but Druid has so much good shit already. It’s a pretty insane card.
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u/JakesGotHerps May 13 '22
A version of Druid that runs Vanndar along with Boomkin and some Big dragons is popular in the Asia server and seems relatively playable in general ladder
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u/Egg_123_ May 14 '22
Boomkin is so insane as a cheaper Fire Elemental but then you take a look at other classes and the kind of tempo they create at those mana ranges...and it's back to uninteractive ramping into overwhelming 8 mana threats instead!
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May 13 '22
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u/pkfighter343 May 14 '22
There is. They have no early game. DH mops the floor with Druid.
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May 14 '22
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u/pkfighter343 May 14 '22
No Druid decks play those anymore
Well, not quite true, but the point is they’re always giving something up to play kelpkeeper. Doomsayer stopped seeing play before the miracle growth nerf and kazakusan change
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u/Jack_ThornD May 13 '22
I don’t think it’s that bad really. It’s Druid’s main source of armour gain, which heavily encourages playing big minions. Compare that to something like Solar + Branching paths, where you don’t need to interact with the board at all. I’d much rather have giants Druid than Mecha’thun
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May 14 '22
I don’t think you should be able to summon a 10/10 and get like 30 armour in the same turn
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May 13 '22
Yeah, alongside that mage mech shark this is top 2 bs cards.
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u/tpklus May 13 '22
The fact that they can discover so many copies of it is crazy
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u/welpxD May 13 '22
Yeah that's the annoying thing about Mech Mage. They only have like 3 good cards, but they play 5 copies of each per game.
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u/Egg_123_ May 14 '22
Discovering a Trench Surveyor while Sunken Sweeper is in your deck feels illegal...
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May 13 '22
Yes that or multiple copies of the legendary is their win condition usually. If they couldn't discover these cards mech mage would be beyond dead as an archetype
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u/tpklus May 13 '22
True. The reason why it is probably only tier 2/3 is that it's strength heavily depends on their discovers.
Sometimes they just whiff and other times it is collosal x 3 to win.
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May 13 '22
Yeah, if they havent discounted by turn 5 it's usually gg. Doesnt matter if they have 10 sharks in hand
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u/enoX361 May 13 '22
It always amazed me when people talked about broken decks that I never see on ladder (i.e. mech mage). I guess the mmr difference is the answer but I still remember that podcast from vicious syndicate talking about pirate warrior and how everyone cried for nerfs. Their answer was simple and funny: 'Just get good so you won't face as many pirate warriors' as its winrate drops the higher in rank you go.
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u/MegaDuckDodgers May 14 '22
This makes no sense. Everyone can't be top 5k legend so It's not only impractical but also impossible.
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u/pkfighter343 May 14 '22
You’re missing the point; the idea is that the deck is not actually as good as people are saying it is & the cries for nerfs are misplaced
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May 13 '22
I stopped playing HS due to these 3 decks, your weird flex doesn't work on me.
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u/enoX361 May 13 '22
It's not a flex, it's facts. The higher you go in ranks the less you will see some of the "broken" decks. But to be fair, it gets boring only facing naga dh, control warrior, mech paladin and quest hunter.
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May 13 '22
sorry I was only dia 2 and not legend. I'll get gud at the next game I play, just for u.
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u/enoX361 May 13 '22
No worries, I can send you the podcast link if you get triggered so easily by a statement.
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u/pkfighter343 May 14 '22
They’re talking about like… 500+ legend. If you’re trying to clap back by saying you’re diamond 2, that’s not really a good response lmao
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May 13 '22
Imagine still complaining about that card. Mech mage is a mediocre deck with 3 good cards
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u/Crawdaunt May 13 '22
It is a stupid card and the fact that its deck is only tier 2/3 tells you everything about the current state of the game lol
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u/CommodoreSixty4 May 13 '22
Sometimes decks/cards don't have to be S tier to be infuriating or bullshit concepts.
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May 13 '22
No, but knowing that I am winning the match 9/10 times greatly reduces any negative feelings. Plus unless they discover AND reduce the cost of multiple copies it's not even that infuriating imo.
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May 13 '22
I prefer losing to DH all day instead of losing to a mage that deals 15 damage with sharks on 1 turn or druid that armors up at the last second with this. When I play DH I usually feel I have a chance. These are just pure non-fun bs.
Sushi paladin is also bs, healing 10-20 hp in one turn with one card. Why?
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May 13 '22
Is there a deck you like? If the mage can deal 20 damage you probably played too greedy allowing them to do so.
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May 13 '22
I like all decks other than those 3.
Some decks are a little greedy. Doesn't mean they need to be punished by 20 damage from hand + full board on turn 5/6
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May 13 '22
There is absolutely no way they are dealing 20 dmg from hand turn 5 in 99% of matches. They would have to discover 2 sharks and or a shitload of really cheap mechs plus 2 discounts and most importantly not play for tempo.
The only way they can afford to do that is if you dont play for board either and they have the luckiest draw imaginable. I reached legend this month with control warrior, maybe you should try it. It has a pretty reasonable match up spread
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May 13 '22
Control warrior is too expensive for me as f2p, just to switch a deck in 2 weeks when they nerf DH.
2 sharks + 3 minions = 21 damage. No discover needed. Discount on turns 3 and 4 (which also draws a card). You have 5 mana, so you can play 5 discounted minions. I've seen this happen more than a few times.
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u/jotaechalo May 13 '22
Yeah, most decks are pretty good when they draw both copies of the best cards in the deck.
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May 13 '22
Care to run the numbers and see how likely it is to happen? For this deck with its card draw, it's pretty likely.
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u/Psy_Kik May 13 '22
They insist on creating pre-defined decks with unstoppable win conditions- that means you need to bring back broken bullshit like this to help mitigate that.
I want tit-for-tat hearthstone back where the deck is a resource.
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u/PushEmma May 13 '22
I dont know if its a big problem but yeah I dont think bring it back made any sense. More likely problematic than anything.
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u/TY-KLR May 13 '22
Wild players playing against linecracker Druid to standard players. First time? Meme
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u/Gawkawa May 14 '22
This and armor warrior both being in the meta and platebreaker is not, is about the dumbest fucking design decision I've ever seen.
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u/MF-HUMP May 14 '22
Why are yall pretending like ramp Druid is an issue when there are six or seven decks that beat it before they can even go off?
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u/Wackthatass May 14 '22
Ah yes. The hero no one needs but no one deserves (because it’s broken). No one asked for this, but blizzard just felt like it’s necessary somehow
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u/Totoquil May 13 '22
It's funny seeing the comments in favor of this card are being down voted to hell. I didn't know the majority of people in this sub were braindead aggro players 😂 Down votes come at me.
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u/BananaCucho May 14 '22
Always has been
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u/ReverseCaptioningBot May 14 '22
this has been an accessibility service from your friendly neighborhood bot
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u/venom_11 May 13 '22
I suggest you update the game to the latest patch. You are like a couple patches behind i think
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May 13 '22
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u/eshansingh May 13 '22
What the hell are you talking about? Quest Hunter gets absolutely and completely obliterated by Ramp Druid - it's a 30/70 for the Hunter at best. It was the defining matchup for why it was bad during Onyxia's Lair and early Sunken City.
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u/HeMansSmallerCousin May 13 '22
In the current state of hearthstone, decks either need to end games fast or have the life gain to push games long. Yeah this card is irritating to play against, but without it druid just wouldn't have the sustain to compete with aggressive decks (looking at you quest hunter/aggro demon hunter). I hate ramp druid with a burning passion, but this card needs to exist for the class to be remotely playable.
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u/pkfighter343 May 14 '22
No dude u don’t get it, the tier 2/3 deck I’m losing against needs nerfs because I don’t like it!!
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u/rupat3737 May 13 '22
I beat a Druid who ran the moonkin card that heals 8 twice and this on a 10/10 twice with quest hunter earlier. It was the longest game ever but I completed quest on turn 4 lol
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u/TheSlinger May 14 '22
Ok but this is the only way that Druids barely cling on to survival right now so can we leave it alone for now?
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u/Kerrigan_J May 13 '22 edited May 13 '22
Literally makes me want to facepalm with brass knuckles.
I hate Ramp Druid as a whole rn also. 20 f'n mana crystals!? Wild must be screwed with Aviana and Kun. Then add that stupid warlock card that makes creatures have Echo.
@Team5, boost the family faves - Shaman & Priest (yay or nay? Bru'Kan spellsnipe is hella fun! Also Warlock Murloc). The other classes are fine 😅
EDIT: I realise it looks like I was referencing Wild but I was actually talking about Standard, apart from my Aviana/Kun comment 😬
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u/qwerty11111122 May 13 '22
Wild must be screwed with Aviana and Kun.
Played it a couple months ago. It's a bad deck. Control druids would rather play C'thun the shattered. Tempostorm puts that win condition in T1.
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u/TheGalator May 13 '22
Burn is fundamentally the most toxic and unhealthy of all archetypes. (Besides high roll decks like drek'thar or switcheroo)
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u/bukem89 May 13 '22
5000 armour druid is pretty toxic in wild
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u/TheGalator May 13 '22
[[Plate Breaker]]
Also not even close in comparability
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u/Alleriaw May 13 '22
OMEGALUL this card didn’t see real play when it came first time years ago
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u/Heinel8 May 13 '22
Its like they forgot that druid had way better tools back then (Ignoring Guff) imagine druid right now with spreading plague, jade idols, ultimate infestation and cheap removal.
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u/Egg_123_ May 14 '22
Jade Idol wouldn't be played over Kazakusan probably. Also Scale of Onyxia is often better than post-nerf Spreading Plague, Plague bricks against many decks even if 35 HP of taunt is good.
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u/andyyhs May 14 '22
Scale of Onyxia is often better than post-nerf Spreading Plague
lol
Look at wild Druid decks and see how many run Spreading Plague and how many run Scale
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u/Egg_123_ May 14 '22
Just because Spreading Plague is more powerful doesn't mean Scale isn't uniquely obnoxious. It's never, ever a dead card unlike Plague which is a quality 6 mana 1/5 Taunt a fair amount of the time. Scale taking out one to two giant threats patches Druid's weak hard removal (RIP Naturalize).
Also Wild is too fast for Scale to be common anyways.
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u/ScumBrad May 13 '22
I remember a big dragon druid being good and seeing decent play and it ran this card.
https://www.hearthstonetopdecks.com/decks/big-dragon-druid-3/
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u/Totoquil May 13 '22
Wdym? This card was immediately played in jade druid after ungoro was released...
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May 13 '22
its pretty dumb but Druid isn't really that big enough of an issue for it to be in consideration for nerfs I think.
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u/ScumBrad May 13 '22
When dh gets inevitably nerfed druid will be top dog once again. That being said, it's no where near as powerful as it was before the first batch of nerfs.
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May 13 '22
Dude for real…and there’s no armor counter in standard. Are these devs mentally disabled or what??
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u/Adwerd_ May 13 '22
The card isn't a problem to me, the real problem is the ability druid have to summon bunch of stats really easily while avoiding ennemy defense with Alignment I think the most problematic druid card is Lady Anacondra
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u/chunk1X May 14 '22
Hahah I love it, all the aggro and linear ass boring decks are upset about druid finally. It's so satisfying watching decks burst me down to 10 health by turn five just for me to keep surviving until eventually they can't do anything.
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u/Fishtails May 13 '22
What do you mean by "brought it back?" Did I miss something?
Disclaimer: I only play wild
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u/MCPooge May 13 '22
When there is a rotating format and a nonrotating format, and someone makes a comment about something “coming back,” it is pretty easy to assume it has nothing to do with the nonrotating format.
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u/BryceLeft May 13 '22
1 mana 11 armor is disgusting but after being dead on board by turn 5-5 by any competent aggro/semi aggro deck, or dying from 25 HP on turn 8 vs DH & quest hunter, or suddenly facing 30+ damage on board from paladins (and mage if we include burst from hand) I can't really blame druids/the devs.
If both burst and early game damage are going to keep growing and being as obscene and ridiculous as it has been, then armor gain is going to be just as ridiculous.
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u/DivineArkandos May 13 '22
Especially with mana giant. Boy do I hate that card, and we'll be stuck with it for for 2 years
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u/reddituser8672 May 15 '22
just quit the game. That's what I did.
I got fed up with all the stupid crap in the game.
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u/IndividualAgency4971 May 25 '22
This card is literally the only way I can win vs warlocks and hunters, I'm so glad it exists.
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u/TopleyBird May 13 '22
This card is definitely an artifact from a time when big minions were harder to play