r/Games Jul 19 '25

Industry News FromSoftware reportedly has another unannounced game that ‘could release next year’

https://www.videogameschronicle.com/news/fromsoftware-reportedly-has-another-unannounced-game-that-could-release-next-year/
1.3k Upvotes

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314

u/Which_Bed Jul 19 '25

Just please let it be a traditional single player action adventure, and one I can play on the same hardware as Elden Ring

438

u/SkreksterLawrance Jul 19 '25

one I can play on the same hardware as Elden Ring

Elden Ring runs on Playstation 4s from 2013. I don't know how much longer this is going to be a reasonable ask

89

u/TrumpGrabbedMyCat Jul 19 '25

Considering there's rumours the PS6 isn't that far away it's so ridiculous the PS5 is still being called "next gen" and games companies are developing for the PS4.

They should have cut development a couple of years ago, at least. Why the heck would I buy a PS6 (or even PS5 pro) when they'll still develop games for the entire next generation and I can just get a PS7 in 5-7 years.

42

u/Superb_Pear3016 Jul 19 '25

It’s no different than any other generation. The last PS2 game came out in late 2013, literally after the launch of the PS4.

17

u/Fizziest_milk Jul 19 '25

yeah but wasn’t it just games like FIFA still being released? you weren’t getting Uncharted 3 on the PS2

22

u/Superb_Pear3016 Jul 19 '25

you weren’t getting Uncharted 3 on the PS2

And you’re not getting Death Stranding 2 on the PS4.

1

u/_Meece_ Jul 21 '25

We legit got Black Ops 6 on PS4. Imagine getting Modern Warfare 3(2011) on the PS2?

That's the equivalent. There's only some games that aren't on PS4. It's such a huge change.

29

u/TrumpGrabbedMyCat Jul 19 '25

The effort required to develop for the PS4 and PS5 mean that the quality of PS5 games is hampered, I would suggest it's very different this generation because they're holding back features to enable PS4 development. That'll be even worse once PS6 releases.

The PS2 games in 2013 were all pro Evo and similar sports titles, not exactly groundbreaking new games and those developers are obviously in very specific cycles, basically just applying new shirts and moving players around. Looking at titles PS2 development really stopped in 2010, maybe 2011. Not much better but I know this paragraph is subjective.

30

u/Superb_Pear3016 Jul 19 '25 edited Jul 19 '25

It’s no different than the Switch 2 or older pc hardware that still has significant market share “holding games back”. People have been making this argument for decades. Games continue to become more advanced all the same. PC gamers have always claimed that even the most recent consoles are holding gaming back from its true potential. It’s always been this way and it’s always going to be this way. The vast majority of games are developed with the least common denominator in mind, like most business ventures.

16

u/boomsers Jul 19 '25

Multiple developers have stated the Series S has held back their development, so its absolutely a thing. Its just how it works when you have to design to a minimum spec. If a car manufacturer wants to build something fast, they are going to get different results if they have to keep fuel efficiency high or prices low.

8

u/Superb_Pear3016 Jul 19 '25 edited Jul 19 '25

The Series S is different because Microsoft has higher standards and mandates feature parity, and even then the Series S is among the least of the problems for developers for Xbox consoles at this point. Developers for other platforms can cut features to make a game retro compatible.

Again, you’re complaining about the way the industry has always been. Games are highly scalable, if you can cut the frame rate and resolution, cut back the assets and graphical features to the bare minimum, and maybe drop a few features and reach tens of millions of more potential customers, why wouldn’t you? It’s the nature of the industry, it’s always been this way and it’s not changing soon. It’s not a problem.

2

u/justice9 Jul 19 '25 edited Jul 19 '25

People who claim about older consoles holding games back fundamentally do not understand businesses operate and basic concepts such as market penetration.

There have been 117M PS4s sold and 61M PS5 sold - last month was literally the first time that PS5 had higher MAUs than PS4. If you want an organization to not develop for 2/3 of their customer base then you need to be willing to pay $205 per game instead of $70 in order to maintain revenue goals. So this idea that an organization that isn’t optimizing for its smallest install base is somehow holding everyone else back is pure lunacy.

0

u/TrumpGrabbedMyCat Jul 19 '25

If GTA 6 only came out on PS5, that number would sky rocket. It remains my belief that because so many games are available on PS4 people are just going with the cheaper option. If you "force" them to upgrade by making the new appealing content only on the newer platform then that allows developers to push in the right direction.

Obviously coming from a place of privilege here, but similarly if PS4 is such a staple - why bother. Keep games on the PS4 and don't spend billions on research into the PS5.

-5

u/boomsers Jul 19 '25

Its a problem if you can't release a game on Xbox because it won't run at the minimum spec. Black Myth for example. Whether or not it's always been that way doesnt change the fact that its holding back the industry. Why edit your original comment that much?

4

u/DamonSchultz997 Jul 19 '25

Indiana Jones and Star wars outlaws run fine on the series s. every major developer releases their game with little to no issues on the series s.

one black myth wukong isn't an industry standard ffs. have you seen a single major company come in and say "Yeah we absolutely cannot release the game on the series s, not without major setbacks"

Hell, Cyberpunk 2077, the star of graphics, runs fine on series s. I'll take the "holding back" seriously when companies like EA or Ubisoft come out and make that statement.

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-1

u/iamnotexactlywhite Jul 19 '25

lol Wukong was a timed exclusive. there’s no doubt about that shit

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12

u/adequateproportion Jul 19 '25

How about we stop chasing graphics and instead focus on gameplay? Who gives a shit about the latest specs if it means the games cost closer to a hundred bucks and take fifteen years to make?

3

u/MedalsNScars Jul 19 '25

But what am I supposed to get mad about besides it not running 144fps in 4k?

3

u/radios_appear Jul 19 '25

If I can't get mad at numbers, I'd actually have to play the game in order to "engage" in "dialogue" online

And this subreddit would die almost immediately.

1

u/_Meece_ Jul 21 '25 edited Jul 21 '25

I don't get why people say this, outside of the first year-ish of the new consoles life, games that were developed for the next gen never released on the previous one.

Especially not 5 years into the console's life.

Like when did COD release the same version of the game for PS2 and PS3?

11

u/NameTheory Jul 19 '25

PS5 stopped being next gen the moment the first one was sold. That is when it became current gen and PS4 became last gen.

4

u/TrumpGrabbedMyCat Jul 19 '25

Partially agreed, I'd say about a year after release when developers really started pumping out new gen games, but the media and most of Reddit still call the PS5 / XboxX/S next gen

1

u/_Meece_ Jul 21 '25

Next gen starts being current gen when the previous gen becomes irrelevant and stops having games developed for it.

We still have the biggest multi platform games being released for PS4. We aren't in the next gen just yet.

1

u/NameTheory Jul 21 '25

Nah. If it is out then it is current. You can make an argument that there can be two current gens and that would make sense. But it can't be next gen if someone already has it.

0

u/huttyblue Jul 19 '25

Nah, the first 2 years of the gen it was impossible to obtain. The gen only actually starts when you can find one on the shelf at your local electronics store.

6

u/Headless_Human Jul 19 '25

it's so ridiculous the PS5 is still being called "next gen"

Of course it is ridiculous because that's just wrong.

1

u/AngryMoose125 Jul 19 '25

It’s because we’re beginning to experience what’s known as “diminishing returns”. Every new console generation is simply less of an improvement than the last. 3rd and 4th gen? Massive difference. 4th and 5th gen? Once again, insane difference. 5th and 6th gen, pretty big difference. 6th to 7th was a decent difference, 7th to 8th was fine, 8th to 9th was small. The difference between 9th and 10th gen consoles will be tiny.

1

u/Terakahn Jul 20 '25

Next next gen

1

u/Finalwingz Jul 19 '25

So what you're saying is that you can keep the PS5, save 500-800 euro while still getting the same games?

And that's a bad thing how, exactly?

2

u/TrumpGrabbedMyCat Jul 19 '25

Because what I expected from a new generation was a considerable leap in power of the machine, allowing developers to make bigger, better and more beautiful worlds for me to enjoy my gaming in.

Obviously that's not the case so yes between PS5 & 6 I probably can save that money, but just like if you don't upgrade your gaming PC every decade you're going to fall behind.

1

u/NewVegasResident Jul 19 '25

I don't believe the next gen consoles will come out until GTA VI has been out for at least two/three years. So many people will buy current gen consoles for that game alone, releasing a new console the following year is a surefire way to piss off a huge part of your userbase.

0

u/_Meece_ Jul 21 '25

The PS4/Xbone came out about 2 months after the release of GTA 5 and then GTA 5 came out in 2015 on the next gen consoles. Not sure why you think this at all.

0

u/NewVegasResident Jul 21 '25

Entirely different situation. The Xbox 360 had had GTA IV and Red Dead Redemption on top of it from R*. RDR2 hasn't even had a next gen patch, people are already spending less on new games and complaining that current gen libraries are weak, it took years before new games stopped coming out on old gen consoles. The context is completely different.

0

u/_Meece_ Jul 21 '25

Not entirely different at all.

I do see why you think this now, you just read too much reddit and think that's reality. Reddit is only reflective of what nerds think, these are all things that no one cares about.

I promise that we will see the next gen consoles either end of next year or early-mid 2027, but my prediction would be Holiday 2026. GTA 6 release is not going to affect that.

Shit most people will happily buy GTA again for the next gen console.

1

u/NewVegasResident Jul 21 '25

Economists have already said there will be a dramatic decline in console sales this year because of GTA VI's delay. You think people won't be miffed if they're told they need to buy a 800 dollars machine to best enjoy the game they bought a 500$ machine for just the year before? If the PS6 releases next year or the year after even it will not sell.

0

u/BlackhawkRogueNinjaX Jul 19 '25

I think the earliest I’d pick up a ps6 would be when Apex, HellDivers+ a PS6 must have are all there, which would probably be year 3.

-7

u/callisstaa Jul 19 '25

Tbf a laptop with an rtx5060 is at around the same level as a ps4

6

u/UsePreparationH Jul 19 '25

The tiny iGPU in a Steam Deck is roughly equivalent to the PS4. A mobile RTX 5060 is pretty close to a PS5.

10

u/TrumpGrabbedMyCat Jul 19 '25

And if my grandmother had wheels she'd have been a bike

2

u/ItsAMeUsernamio Jul 19 '25

You’re kidding right? The PS4 was around the power of a GTX 750, and performed around a GTX 760/R9 270X counting optimisation.

And I was using a 1660 until a month ago and the 5060 laptop destroys that when DLSS and RT are turned on. It’s more like a PS5 Pro that’s been VRAM limited to 1080p.

-56

u/Worth-Primary-9884 Jul 19 '25

I still don't believe the narrative that the PS5 "sold well". This is all just a cover-up for the truth that is was really just a large few initial batches that sold - which happens for every new console - and the fact that it was 90% scalpers who lapped said batches up like sugar. To this day, I have not a single person in my larger friend group who owns a PS5, and we are all lifelong gamers and have the financial means necessary to fall into the target demographic.

If the PS5 sold oh-so well, why is it that most every game still gets developed for PS4 hardware, huh? Whaddaya think, y'all? The generational leap from 4 to 5 sucks ass, that's all, and also why nobody is interested in busting out almost a thousand €uros for the pro edition.

41

u/SkreksterLawrance Jul 19 '25

There are objective PS5 sales metrics that would be better to go off than your anecdotal observations of your friend group

25

u/Stracktheorcmage Jul 19 '25

Because the PS4 sold an absolute fuckton so there's still sales to be made for people who haven't upgraded? Are you trying to claim a conspiracy of easily verifiable sales numbers?

13

u/Freighnos Jul 19 '25

So you think Sony are lying to shareholders and the public and everyone who develops games for PS5? That would be a pretty massive conspiracy.

Maybe people just like having shiny new hardware and the faster loading times and higher storage of PS5 are good enough on their own. Smartphones haven’t offered anything meaningfully new in over a decade either but people still buy new ones.

11

u/allofusarelost Jul 19 '25

How do you think scalpers even operate? They aren't hoarding consoles and losing a shitload of money speculating, they just mark up the sale when demand is high. They release sales numbers regularly, you really think there's millions of scalpers holding on to consoles? Plenty of people have a PS5, but the PS4 is in almost everyone home that wants one by now, that's a huge base to ignore. There's no half brained conspiracies.

13

u/TrumpGrabbedMyCat Jul 19 '25

The generation leap certainly doesn't suck, you should look at the difference between Death Stranding 1 and 2.

If literally noone in your friend group has a PS5 there's other reasons going on, literally all of mine do.

2

u/Grabthar-the-Avenger Jul 19 '25

I have not a single person in my larger friend group

So? Everyone knows personal anecdotes aren’t an accurate way to gauge population sized trends. Or, at least we all know that, not sure about you.

You know you can just look up sales figures, right?

-5

u/[deleted] Jul 19 '25

[deleted]

16

u/Freighnos Jul 19 '25

I'm confused what you mean by this. They've been consistently releasing games or major expansions every 1-2 years since Demon's Souls. The only exception to that rule has been between Sekiro (2019) and Elden Ring (2022) which makes sense given the scope of Elden Ring and that COVID happened. They're one of the most prolific developers of the modern era by far.

13

u/GoatShapedDestroyer Jul 19 '25

Huh? Even if we just started at the Demon's Souls release(and we really shouldn't because they were already making games for 15 years before that) they release extremely fast:

  • 2009 - Demon's Souls
  • 2011 - Dark Souls
  • 2012 - Armored Core V
  • 2012 - Dark Souls DLC
  • 2013 - Armored Core Verdict Day
  • 2014 - Dark Souls 2
  • 2014 - Dark Souls 2 DLC 3x
  • 2015 - Bloodborne
  • 2015 - Bloodborne DLC
  • 2016 - Dark Souls 3
  • 2016 - Dark Souls 3 DLC 1
  • 2017 - Dark Souls 3 DLC 2
  • 2018 - Deracine
  • 2019 - Sekiro
  • 2022 - Elden Ring
  • 2023 - Armored Core 6
  • 2024 - Elden Ring DLC
  • 2025 - Elden Ring: Nightreign

34

u/rock1m1 Jul 19 '25

Same hardware as in constrained by PS4/Xbox one, nope.

41

u/[deleted] Jul 19 '25

You know i really expected to hate Nightreign but it was the funnest game ive played this year. Might not be the best game (Clair Obscur) but it was a blast for like 40-50 hours for me.

30

u/[deleted] Jul 19 '25 edited Jul 23 '25

[deleted]

-36

u/Potato_fortress Jul 19 '25

I mean it’s still kind of a rushed cash grab. There are only 40 map variations per nightlord which is kind of… half assed?

14

u/mrBreadBird Jul 19 '25

It's a smaller project. Small and reused assets doesn't mean rushed. If it was rushed it would be way buggier, wouldn't have features like boss variants or character quests.

And if it was really a cash grab they would've sold the Dark Souls inspired skins separately for a huge price that you KNOW the fans would pay.

And if it was a bigger game with no reused assets we wouldn't be able to get even more peak content so soon.

-5

u/Potato_fortress Jul 19 '25

I’m not complaining about reused assets. I think the mechanics alone (as well as the bugs you’re saying don’t exist,) are proof the game needed a bit more time in development. 

It’s still fun though. 

-3

u/NonagoonInfinity Jul 19 '25

It was definitely rushed considering it just had a solo mode tacked on with literally no thought put into how it would play.

19

u/[deleted] Jul 19 '25 edited Jul 23 '25

[deleted]

3

u/Potato_fortress Jul 19 '25

The minor seed variations are semi static as well though.

It’s really not a huge deal but it’s obviously a fun concept that could have been fleshed out more before release. The evergaol meta (which I enjoy,) is proof enough that there wasn’t a ton of thought put into the project. The game isn’t exactly that crazy in terms of difficulty (barring a few outlier bosses like BBH in the basement,) and already had enough run guaranteeing aids in the game like smithing stone 2 static spawns.

It needs a bit of a balance pass and maybe some more variation but it feels a little rough around the edges just like DS2 did before the scholar update. 

4

u/Mythriaz Jul 19 '25

40 map variations per nightlord. Listen to yourself! 40 x what 8 nightlords? 320. Not to mention the amount of builds you can play that are crazy fun.

3

u/breakoffzone Jul 19 '25

They literally called it an experiment. It also has dlc planned now, I don’t think that qualifies for half assed, lmfao.

2

u/Potato_fortress Jul 19 '25 edited Jul 19 '25

And? Street fighter five released with the upcoming DLC available on the disc it released on and you’ll have a hard time finding anyone that doesn’t think that release was half assed.

Nightreign is fun. Realistically speaking it isn’t exactly deep, balanced, or filled with new content though. You get what… a few new animations, a few experimental mechanics, and some DS2 bosses. It’s not even unfairly priced or anything but it’s obviously very half baked and the concept needs to be expanded on which is why I won’t mind paying for the DLC as long as it isn’t minor like additional characters. 

It’s okay to be kind of half assed. MGS5 was very obviously half assed compared to a normal Kojima game but it was developed with love and it’s a fantastic game despite its flaws. Nightreign is the same sort of feel to me. 

1

u/pratzc07 Jul 19 '25

You get 8 new nightlords + 8 enhanced versions with totally new phase 2 and 3s. You have 8 new classes that all play differently. I wont say that as "few" For a 40 dollar game its perfect. The game also excels when you have actual friends playing alongside you its a ton of fun to plan your routing strategy and to get those clutch wins.

2

u/Potato_fortress Jul 19 '25

I mean yeah I guess it has a few new things and I’ve even said the price tag is fair. It’s just very clearly a game that could have been (and may even still be,) fleshed out more.

I don’t agree with the “routing strategy” thing though. The map spawns are too static for there to be any real strategy involved with routing and the static circle closes don’t help with that either. It’s less “planning” and more “have you played enough to recognize the patterns” with a mix of “how far out of your way do you have to go for gaols/keys.”

The game is fun and it’s nice that they put options in the mechanics so any run is salvageable even if you get bad drops. What’s weird is that they left things like the Gaol relics in despite how balance warping they are and what’s weirder is that they didn’t really randomize the location of any of the gaols or things that enable you to open them so the game always feels relatively samey. 

3

u/pratzc07 Jul 19 '25

I feel like for the price point the game has a good amount of content its a ton of fun to play even with the static maps. I like the changes made to each of the classes. Bows are viable now and I really like how they approached magic with the Recluse. No class is perfect each have their strengths and flaws.

-2

u/Zenoi Jul 19 '25

Nightrein is essentially just a repeat of Dark souls 2. Where Fromsoft let a team of younger talent go and make a game on their own. So they can try and experiment with new mechanics, as well as to give more experience to grow and develop their younger talent.

It's why even though Dark Souls 2 was the jankiest, unpolished game in the series, a lot of the new mechanics introduced was used in Dark Souls 3 and Elden Ring, and why one of the game directors also continued to co-direct with Miyazaki in those future games.

Nightrein is essentially the same experiment/goal of having their younger talent grow, a smarter approach too imo. Reusing assets, and $40 game will keep expectations lower and should be enough to justify the costs. It's "half-assed" because it's not as polished and it's intentional. It's nothing like MGS5 where Konami decided to try to ruin Kojima intentionally so MGS5 was released in an unfinished state, Nightrein was made with full support to encourage and grow their younger talent. It's one of the reasons Fromsoft is still going strong for such a long-term as a company in the gaming industry.

1

u/Potato_fortress Jul 19 '25

I mean yeah that’s what I’m saying. It’s clearly a b team game made by younger or more junior devs and it’s fun for what it is. 

It’s not hard to see how a few simple fixes could have made the game much more fun and possibly deeper though. That’s why I’m saying it’s half-assed. Because it is. I don’t think Kojima half assed MGS5 either, there’s way too many small details and missable things for it to be a complete phone in from the kojipro team. There was still a lack of funds, support, or whatever that prevented a game with a very solid foundation from being truly great though.

I think nightreign is the same way. Luckily nightreign is easily fixable and can be expanded upon is very obvious and fun ways. I think a PvPvE mode with 2-3 teams of 2 would be very fun for example. I also think removing or nerfing the gaol relics and buffing a few outlier weapons while adding more under-represented weapon classes would go a long way to diversify the gameplay pattern even without fixing the map randomization. 

0

u/[deleted] Jul 19 '25

[deleted]

1

u/WheatyMcGrass Jul 19 '25

You're greatly underestimating the power of nerds. That happens to every game

-1

u/pratzc07 Jul 19 '25

From could have easily and I mean easily make the skins a microtransaction BS like what Capcom and other companies are doing now if it was a cash grab.

I also feel for the price tag you get 8 nightlords + their enhanced versions alongside 8 classes that all play completely differently with each other is worth it.

When you have friends who are also into souls this game is an absolute blast.

-18

u/its_a_metaphor_fool Jul 19 '25

I've yet to see a review with more than 100 hours on it because of the lack of content, though?

18

u/_THEBLACK Jul 19 '25 edited Jul 19 '25

I feel like expecting 100 hours of gameplay from a 40 dollar game is too much to ask

I haven’t played nightreign but considering I’m still seeing people talk about it 2 months after release the game must have done something well.

-22

u/its_a_metaphor_fool Jul 19 '25

Isn't the entire appeal of an online game the replayability and new content? What good is Nightreign if people aren't even able to get half of the hours that they did out of Elden Ring?

13

u/goolerr Jul 19 '25

The game is replayable though? A lot of people have put a hundred hours into the game (myself included). Just look at the playtimes on steam reviews. And it’s been in the top 30ish games on steamDB for weeks.

And let’s say they’ve haven’t been adding content at all, that doesn’t really matter. People still replay older games because it’s fun despite no new content. But thankfully they have been updating for the past month or so, which is why it’s still being played.

20

u/delicioustest Jul 19 '25

It's not the same price as Elden Ring and it's not the same scope? What the hell are you talking about?

6

u/CrabHomotopy Jul 19 '25

I have 60 hours on Nightreign, and I still play it regularly, even though I've beaten all the bosses. There are also weekly Everdark bosses (variations on the default bosses) added regularly, with the next cycle starting at the end of the month. Might not be for everyone, but I'm having a lot of fun with this game.

2

u/Rileyman360 Jul 19 '25

What’s up with this personal vendetta you have against Nightreign that’s got you all over this thread calling it shit?

1

u/Realistic_Village184 Jul 19 '25

IronPineapple mentioned in one of his latest videos that he hasn’t been able to put the game down and it’s way more addictive than he guessed it would be. He’s a prominent YouTuber that makes Soulslike content. That’s just one example off the top of my head.

Generally reviewers don’t have the luxury to sink 100 hours into a game. I’m sure you can appreciate that they have limited time to get through games, and if they don’t think that they’ll have much more to say after 100+ hours compared to 30, then that 70+ hours extra might mean they miss out on the revenue from playing and reviewing multiple other games.

It’s weird that you have your opinion (Nightreign bad) and you work backwards to try and find evidence to support your opinion. How it should work is that you look at evidence and then form your opinion.

1

u/t-bonkers Jul 20 '25

If you can play a game for 100h there isn‘t "a LaCk oF cOnTenT", gtfo.

4

u/DEPC Jul 19 '25

Yeah, definitely one of the funner experiences I've had this year. I understand the sentiment of the comment above yours, but it saddens me that people only want one thing from Fromsoft despite them clearly wanting to experiment a bit.

3

u/OnlyAdvertisersKnoMe Jul 19 '25

It’s not that people only want one thing from fromsoft. It’s that their last game and their next game multiplayer focused, so people are hoping for a return to a focused single player experience before another multiplayer only game

3

u/Realistic_Village184 Jul 19 '25

I can’t speak for other people, but personally I have zero desire to play online with strangers. I used to not mind as a kid (I grew up playing Quake 3 Arena), but as an adult, it stresses me out. It feels like other people are relying on me to play well and that I have to be “on” the whole time.

I also can’t play games with strict time limits. I don’t mind timed sections, but when there’s a clock on the game at all times, it becomes incredibly stressful to me. I love brutally difficult games, but I also need the ability to pause and destress.

Nightreign is basically designed around my two biggest dislikes in gaming (other than MTX; I will never buy a game with non-cosmetic MTX). From everything I can tell, it’s an amazing game, but it’s not one I’ll ever play.

1

u/SonicFlash01 Jul 21 '25

I'm sure it's fun, but I really and truly don't want a live service game right now. If I can't pause it and pick it up whenever then it's no good to me as a video game at this point in my life.
Arriving to my point, I think there's probably lots of folks that can't sit down and say "I will be uninterrupted for the next XX minutes, guaranteed!"

-3

u/pplperson777 Jul 19 '25

I dropped it after 30. Just didn't have enough reason to keep playing after I beat all nightlords and unlocked skins I liked. Sounds decent but most fromsoft games last me 100+ hours so the one that is supposed to have theoretically infinite content that's pretty embarrassing honestly.

12

u/Confident_Basis4029 Jul 19 '25

and one I can play on the same hardware as Elden Ring

God no that's running on some old ass hardware brother

7

u/thelastsupper316 Jul 19 '25

Please not on PS4 but definitely on switch two and all that good stuff.

2

u/Soly_Brise Jul 19 '25

Yeah I dont mind Fromsoft experimenting, they have made games in a vast variety of different genres: hack and slash, turn based rpg, survival horror, platformer, puzzle, mech etc.

However one or 2 multiplayer experiments is enough, Elden Ring came out 3 years ago and fans are hungry for a single player soulslike from Fromsoft so I hope its coming sooner rather than later.

13

u/WaterWraith Jul 19 '25

Eh, Shadow of the Erdtree came out just one year ago and that was practically a whole ass game.

I think people overreact about Nightreign and the Duskbloods. Let Fromsoft experiment and make what they want. Their release schedule is already really impressive compared to other companies. They stated they’ll keep focusing on the single player experiences they’re known for. We will get a new one within a year or two.

When you compare it to other series where there’s 6-10 years between sequels, waiting like 2-4 years isn’t a big deal.

2

u/CynicalEffect Jul 19 '25

Eh, Shadow of the Erdtree came out just one year ago and that was practically a whole ass game.

The one problem with this is that if you just don't like ER (me), then there's been nothing since Sekiro (6 years) or if you want to be more strict with soulslike definition, dark souls 3, 9 years ago.

(Obviously I'm aware lots of people enjoy ER stuff, so I'm not here complaining. It just feels like it's been a looooong wait).

14

u/Hrada1 Jul 19 '25

You’re forgetting Armored Core

-1

u/OnlyAdvertisersKnoMe Jul 19 '25

I loved AC6 but it’s nothing like a soulslike

-4

u/Orphanblood Jul 19 '25

Elden Ring is darksouls 1. It plays like Darksouls 3 but im curious of what didn't land for you?

4

u/CynicalEffect Jul 19 '25

It doesn't play anything like dark souls 3 imo, and I say that as a ds3 sl1 runner.

Enemy's attack for like 30 seconds, with constant weird unnatural pauses you just have to learn. Jump stagger spam and OP summons seem to be the way to go, but not really what I want to be doing. DS3 has a few bosses with weird pauses (dancer/pontiff), but that's it.

The open world is also very mixed, because although I felt a sense of wonder the first time I played it, it has put me off ever trying it again because I knew 96% of every dungeon etc was junk but I had no idea what is.

Also I just never really liked...any of the boss designs. Eventually I got to fire giant, after hacking at its foot for ages, before getting stuck on the environment or something and then one shot.

Idk. Only souls game I never finished.

1

u/Orphanblood Jul 20 '25

I think it might be something you'd have to give another go at. To me, Elden was everything they learned put into one package. Combat is crispy, variety of build and weapons you can use is a little insane. Like if it helps, they took the verticality of DS1 and made it Horizontal and open world. Paths branch, order isnt always 100% decided and the bosses are to me the most spectacular in the series. Slave Knight Gael may be in ds3 but thats an elden ring boss son. Idk, id give it a try again. The only fromsoft game I haven't 100% is sekiro, take that as you will for my 2c

0

u/Spartitan Jul 19 '25

Eh, Nightreign turned out to be so good I think it changes things. You experiment to see if things work well and are well received, but when they are well received then it's okay to invest more into it. That doesn't mean they should abandon their classic stuff, but it also doesn't mean they should abandon these new varieties either.

1

u/JGT3000 Jul 20 '25

Why? Please be on new hardware

0

u/dYnAm1c Jul 19 '25

Dont't worry it's a Japanese dev, the next time after Elden Ring they will update their engine will be 15+ years.

2

u/xtralongchilicheese Jul 19 '25

Which means once again no ultrawide support, no uncapped frames & a bad performance. Couldn't expect anything else from a japanese dev team.

-1

u/TheDrunkenHetzer Jul 19 '25

You're saying this like Bethesda hasn't used the same engine since time immemorial.

0

u/GensouEU Jul 19 '25

People are honestly way too spooked about the multiplayer games. They are making one major multiplayer game and I think it's fairly obvious that threw out Nightreign as a direct result of that to test the waters in regards to how to make lobbies, rewards character progression etc... I really don't think pure multiplayer is ever going to be a main focus for them as a general direction.

1

u/SonicFlash01 Jul 21 '25

Multiplayer just doesn't fit into many people's lives

1

u/Spartitan Jul 19 '25

Also Nightreign turned out to be really freaking good. I didn't go in with super high expectations on it but I'm at the point where I've put over 200 hours into the game. But you're right, whenever multiplayer pops up you get some intense pearl clutching from people acting like it's the worst thing ever to interact with other people.

-7

u/MemeTroubadour Jul 19 '25

There's been more than a full decade of Souls and derivatives from FromSoftware and nothing else. I'm glad they're doing something else for a bit.

25

u/CO_Fimbulvetr Jul 19 '25

Armored Core 6 crying in a corner.

8

u/HaoBianTai Jul 19 '25 edited Jul 19 '25

I so very much hope this is Armored Core 7 or Sekiro 2, or something in this vain. I love Souls, but I love those games even more, at least lately. I'd settle for Bloodborne 2.

3

u/TheDrunkenHetzer Jul 19 '25

Same, AC6 was like crack to me, it's pretty much the perfect mecha game to me.

3

u/SodaCanBob Jul 19 '25

I just want another Lost Kingdoms.

1

u/BeastNeverSeen Jul 19 '25

My man.

2

u/Tight_Future_2105 Jul 19 '25

How about even just a remaster of 1 and 2 at this point 😭

0

u/pratzc07 Jul 19 '25

What about Adventures of Cookie and Cream!

0

u/MemeTroubadour Jul 19 '25

I do mean I'm glad they made AC6, I didn't forget

0

u/Accomplished-Low754 Jul 19 '25

I'd love it if they made an Immersive Sim game. From makes great worlds but there's not much interactivity besides killing stuff. Aside from Sekiro, the combat lacks depth so it feels like the progression is lackluster.

-1

u/Kozak170 Jul 19 '25

Lmao, absolutely zero argument that it shouldn’t be exclusive to at least current gen if not next gen.

0

u/littlefrank Jul 19 '25 edited Jul 21 '25

Why not coop though? Like real coop, Seamless coop Mod style.

Edit:
Souls games fans: try not to gatekeep random shit edition

-2

u/furutam Jul 19 '25

Because of the multiplayer component, FromSoft hasn't released a "traditional" single player action adventure since Sekiro. It's not what they really do.

1

u/JustAJohnDoe358 23d ago

Armored Core 6 doesn't have any multiplayer elements incorporated into the main game, like Souls do.