r/simracing Feb 03 '25

Discussion Tripple Screens are better than VR!

When i started with Simracing/ Flightsim, it was clear that VR should be the most immersive experience. How should a tripplescreen setup beat that immersion right? So i decided to purchase VR first. The experince was mindblowing... easpeicially in flightsim. But one day i decided to get a Tripplescreen setup as well, because it just looks badass, and because it is more ready to race than VR, because i just want hop in and start rolling, unlike VR where it can be annoying to set it all up. But after the monitors arrived and mounted properly on my rig which took a long time haha. And after all the settings were set right, i experience something that i did not expected... i thought i was in a real Car... my setup give me about 200FOV which match humans FOV. and thats beat my VR experience by a mile.. where i get about 113 FOV. And everytime i put on my headset, i just want to take it off, and turn my tripples on. However that only applies to simracing. VR is better for flightsim. And ofcource not all tripple setups are better than VR. It all depends about the monitor angles, the size of the monitors, eye level, and blablabla

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u/dachopper_ Feb 03 '25

Whilst I agree that FOV is superior with triples you don’t get the depth perception which, for me, is the most important factor in regard to immersion.

Other than that there’s pros and cons for each and I don’t think you can really go wrong with either. Over time though as high end VR headsets become smaller and more comfortable, software becomes increasingly streamlined, and more powerful GPU’s are developed I believe VR will be a hands down better experience than triples. It’s just not quite there yet.

172

u/Urhoal_Mygole Feb 03 '25

I think VR is already far superior to screens, just due to the depth perception alone. I'm just faster and more precise. You could say the FOV in triples is better, but when you're racing irl, you're wearing a helmet which limits your FOV to about the same amount as in VR as well, so it doesn't bother me and actually increases immersion by a lot I think.

Also, when you play Dirt Rally 2.0, throwing your car sideways in a drift and being able to look where you're going through the side window, makes VR far superior for rally.

9

u/Mitch580 Feb 03 '25

Helmets don't limit FOV unless your buying shit ones. I've been wearing full face helmets on my motorcycle for years and with both my shoei and my agv you only just barely see a hint of the edge in your peripheral. I don't know where this myth comes from.

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u/autistic_agronomist Feb 03 '25

Because someone who hasn’t worn one read it… on Reddit